The Planet Crafter

The Planet Crafter

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Guard keys missing,
I still have the problem that I am missing three guard keys and they are not in the guard altar where they should be, the guard altars are empty.
Can someone maybe help me?
Thank you very much.
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Beiträge 115 von 35
You might want to describe your problem more clearly. Did you open the first two doors, but cannot find the 3 keys for the third location?
So I got the first doors open.
Here are the pictures and on the pictures the missing guard keys from the empty altars.

https://steamcommunity.com/profiles/76561198022536506/screenshots/
So you opened the door in the mushroom river. Inside there is a key for the NEXT LOCATION and a LOCATION where the next door is.

At that location, there appears to be a small village. There are 3 keys there. Those keys are for the final location. It will tell you where the final location is.

I suspect you went from the first location to the third location, skipping the second? Go back to the first location and read where the second location is.
So where the small village is the keys I have already found all.
So with me really three keys are missing because I have already watched gameplay videos on Youtube and in the videos all the keys were there.
So I think it must be a bug in the game because I'm missing the three guard keys and I've already looked everywhere.
Thanks for the help.
Spoiler:
the first key at the mushroom river gets you into the door next to it.

The second key is inside that door and that gets you into the underground village where the super alloy cave is. Inside that village are 3 keys hidden in various places in the village.

Those three keys open the mountain village door....
As I said with me the guard keys are missing here pictures:
https://steamcommunity.com/profiles/76561198022536506/screenshots/
Are you playing the full game or the demo? Demo might be missing?
Otherwise you might want to report a bug.
I play the full version.
I have reinstalled the game several times, I have also tried with the developer version, but nothing.
I have also seen in the Steam forum that someone already in October had the same problem as me but it looks like it has not yet been fixed.
Frankly, I do this very rarely only that I take the Steam forum to help and therefore do not know exactly how to report directly to the developer the error sorry.
Did you, at one time, switch back and forth between the development branch and the main branch on this save?

If so, warden keys won't spawn properly. You'll have to edit your save or use mods to spawn in the missing keys. If you come to the Discord #help channel, I can edit your save.
Thank you very much.
I have opened the save game file myself in an editor.
And also found entries with WardenKey.
What exactly do I have to change when I do it myself?
You have to create new entries with distinct ids starting at 200000000, finding inventory #1 and then putting those new ids into the woIds list.
I have tried it several times but I can't get it to work.
Can you explain it better or show a screenshot how to do it?
Thank you.
Okay.
1. Find the sequence id":1, in your save file.
2. Before it, there will be an @ character, separating the objects from inventories.
3. Before the @, put a | on the line, then create these entries:

{"id":200000000,"gId":"WardenKey"}| {"id":200000001,"gId":"WardenKey"}| {"id":200000002,"gId":"WardenKey"} @

4. After @, the "id":1 is your main inventory and "woIds" point to items. The best is to empty your inventory while in game to avoid overflowing it and work on that save.
5. Put in the ids above into "woIds" like this:

@ {"id":1,"woIds":"200000000,200000001,200000002","size":12}|
It took me a while to get it right with your instructions but it worked.
Thank you very much for your help.
Is there perhaps a way to make the game run faster?
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Geschrieben am: 17. Dez. 2022 um 9:40
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