The Planet Crafter

The Planet Crafter

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GrungeBro Dec 11, 2024 @ 4:06am
Foundation Platforms
Yeah why they heck are they smaller then the basic habs? it really sets off my ocd haha
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Showing 1-12 of 12 comments
joe_schmoe_gamer Dec 11, 2024 @ 6:29am 
I am right with you there. They should be the same size and have snapping points to help center machines when placed on them. My OCD revolts over this too. :steamthumbsup:
GrungeBro Dec 11, 2024 @ 6:44am 
Originally posted by joe_schmoe_gamer:
I am right with you there. They should be the same size and have snapping points to help center machines when placed on them. My OCD revolts over this too. :steamthumbsup:
No matter what i do i cannot seem to make anything look right and centered lmao. Hate OCD haha
maestro Dec 11, 2024 @ 6:46am 
If you look at the bottom of a habitation room, you will see a square.

This square is exactly the same size as a foundation, and they are CLEARLY meant to go together (since they have the same color and similar texture), but for some stupid unknown reason, they don't snap. It might take a few tries, but it is possible to line it up within a few pixels of being perfect. You have to place a foundation first, and then get a room almost centered ontop of it. If it just absolutely refuses to center on it, delete both and then place the foundation again and try the room again until it will line up better.

Then, once you have the first room placed, any connected rooms are built first, and then the foundations placed underneath. If done correctly, you CAN have something that looks nice.

https://steamcommunity.com/sharedfiles/filedetails/?id=3326352419

The beauty of this, is that you can walk between the rows of foundations if you ever needed to do that for any reason.

EDIT: It takes some finangaling, but don't snap the foundations to each other, as that will look terrible. It takes some moving the mouse around to get the foundations to place near each other but not *snapped* to each other. I really wish we had a "hold this button to temporarily disable snapping" feature.
Last edited by maestro; Dec 11, 2024 @ 6:52am
The_Pastmaster Dec 11, 2024 @ 9:04am 
So that the foundation lines up with the curve of the hub so you don't have a massive platform and the hub only taking up a smaller portion of it?
Evohc Dec 11, 2024 @ 9:12am 
Base building has always been really twitchy and an OCD nightmare. It bugs me to no end as well. I've also noticed that the collisions for detecting if a piece can be built or not to be screen based? For example I've had it where I go to place a piece and a large rock that is in my line of sight, but at least 0.25 km away gets a red box show up around it and I can't place the piece until I turn my camera so that the rock isn't on screen anymore??? Anyone else ever come across that?
joe_schmoe_gamer Dec 11, 2024 @ 9:13am 
How about this, an option that has a hab unit with a foundation already attached. If the foundation cannot be made bigger this would benefit.
Originally posted by GrungeBro:
Yeah why they heck are they smaller then the basic habs? it really sets off my ocd haha
I really like the game but the fact that the foundation and the habitat modules don't snap or at least are the same size drives me insane. The building system in this game leaves much to be desired.
Just use foundations only if really needed, to start a habitat in the air, move between habitat doors and rocket platform... such things.
Just hang the habitats in the air? Connected to each other?
Originally posted by ZanyScum:
Just use foundations only if really needed, to start a habitat in the air, move between habitat doors and rocket platform... such things.
Just hang the habitats in the air? Connected to each other?
Some of us who build love the ability to make our bases cohesive meaning we like things looking nice and not looking out of place. The foundations look really out of place when its bigger then the habs. When you put a door on a hab it has a hanging piece that stairs can attach to. We dont need foundations to overlap the habs. The foundations should be the same size or give us the ability to resize them.
Yeah. I get you. Having to fight the game to be able to attach things in the obvious way is not smart. No idea why it is that way.
Maybe the quickest way for the devs to resolve this would be to ensure the snapping points on the bottom of the hab are set to the exact corners of the panel on the bottom that is the exact sized of the foundation. Then add a button click ( CNTRL for example ) that will snap the foundation to that spot when you are close.
flint74 Jan 6 @ 9:41am 
Just gonna point out that a 3x3 set of small living quarter modules, or 1 large 3x3 living module (or a large round living module, or a large domed living module) all take up a 4x4 area of foundation grids almost exactly. Also, the 3 large biodomes are all slightly wider and longer than that, while the T1 biodome is 4 grids long, but slightly narrower in width.
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Date Posted: Dec 11, 2024 @ 4:06am
Posts: 12