The Planet Crafter

The Planet Crafter

View Stats:
Planet Humble Terrain
What is with the terrain on this planet , the more the Pressure and Heat increase the more the ground disappears , build a whole bunch of stuff which are all now floating in the air .
< >
Showing 1-5 of 5 comments
Yea personally not a fan of the design of Humble. It has a lot of verticality that opens up and not much open space to build, driving around on it is annoying AF.

You gotta learn to build up basically and use what little open ground there is for the structures that need it, building foundations if needed.
You can build a decent base plus launchers and portal in the ice cave. I threw a few foundation grids out on the ice and when it all turned to water it looked pretty cool. Also, just enough space in the rocks above to comfortable accommodate rockets. A little side benefit is that it never really gets dark in there and no meteors ever hit your base. Plus convenient to uraninite and other necessary minerals.

I think another decent area to build would be around the big lake by the spy ship. You'd need some grids as a lot of the area is designated as "rock" even though it's green. But there's a lot of space, you can plant a bunch of trees, and it's pretty. Only problems with these areas is that neither is close to your initial pod landing. It was kind of a pain to move all my basic stuff to the ice cave, but worth it once done.
flint74 Feb 1 @ 9:30pm 
Originally posted by Major Trubble:
What is with the terrain on this planet , the more the Pressure and Heat increase the more the ground disappears , build a whole bunch of stuff which are all now floating in the air .

The premise of Humble is that when you land there it's mostly a frozen snow and ice-covered wasteland of sand, dirt, and rock; and then as the planet begins to thaw out and turn green during terraformation the snow and ice slowly go away and the ground will gradually shift and settle in various places by different amounts around the map in a way that's kinda similar to actual landscape freeze-thaw processes seen in the real world.

Now some of the changes to the map are very minor and unless you've built or placed something directly on the affected spot you probably wouldn't notice anything, but in at least a couple of places the changes are a lot more dramatic, for example:

One large circular area of Humble in particular slowly turns into a massive sand and rock-lined sinkhole over time once you start moving through the water stages of terraformation - in this area in particular floating ores are most noticeable because the changes to the terrain are so very obvious.

Later on another large area breaks apart and uplifts into several large pieces because of massive vines/tree roots pushing up through the surface from below ground - this can push some things up way up into the air but it also opens up the ground and exposes underground caves; additional large vines/tree roots also appear across the map in various other locations, most of which affect the terrain around them to some degree or other.
Last edited by flint74; Feb 1 @ 9:34pm
I built my base in front of a small entrance to a cave , which is a pretty good distance from the pod , there is a huge tree ( vein ) that is not coming out of the ground , it is behaving like there was an iceberg covered with dirt / sand and the iceberg is melting , so everything is now floating way above ground , really annoying , have to either move my whole base or have it look silly floating in the air .
Thanks for the input , guess I'm going to leave the base there for now until I can automate things with Drones or Robots or whatever I will be getting later on in the game .
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Feb 1 @ 5:18pm
Posts: 5