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facts though, in my case already played game new ending ill have re explore but tbh thats half the fun also
Yep! At least, lol
Plus, now that you've done the one ending, now you can do another - or the other, or both, or neither, or ... whatsoever you wish! :-D
To be fair, Starform are not exactly any better than Sentinel. You've only got to read between the lines in all the logs, from both sides, that's scattered around Humble, and it becomes quite clear that Starform are into some fairly questionable stuff themselves - why would a drone need space food, a scenic view, and wonder where their 'friend' is?
28 huh? I thought 19 was a lot. Can't believe i'm still missing 9. Then again I needed a Youtube video to find all the Starform chests. Lol Some of those were in areas i thought I'd thoroughly explored.
As far as Starform being into questionable stuff, I don't get the vibe that they're as outright Machiavellian and untrustworthy as Sentinel. I mean, I terraformed a whole planet for that bunch and they would have just locked me up again. The person who made the "drones" (they seem more advanced than a drone) does appear to be rather attached to them and the company might have deployed them before they were ready. But I see them as a robotic form of evolving life. They may be becoming sentient. Hard to say.
In any case, would rather work beside these little dudes than slave away for the ungrateful overlords at Sentinel. :) (Also I thought the space food thing was a dev joke, but I could be wrong about that)
The way I see it, there's one of two possible back stories going on:
1: You could be correct with the evolving AI/robotic lifeform theory, in which case perhaps the drones are inspired by 'HAL 9000' from '2001: A Space Odyssey' and '2010: Odyssey Two'; which makes their engineer the direct equivalent of Dr. Chandra, it also makes the Sentinel spy who disabled the Starform drones the equivalent of David Bowman... and if that is what inspired the devs to write the Planet Humble storyline that's actually kind of cool.
or
2: Alternatively, and this is where things get way darker... the drones are not fully robotic at all beyond their obviously engineered outward appearance. Instead they represent some kind of experimental human/robotic hybrid where actual people either knowingly volunteered, or were 'volunteered' not by their own choice, for the engineers science project - thus leading to someone very close to the engineer ending up as a drone ("Do they miss me?"), and an actual couple becoming drones in the project together (the whole secondary story arc of DR04 and DR23).
Woah, that second one is really dark. I lean more toward some version of the first one. Although Bowman was forced to do what he did by circumstances in order to achieve a more noble goal, whereas this spy was on a more nefarious mission to sabotage another company. Also, if these were some kind of human/mechanical hybrid, you'd think the spy would have noticed when he messed with them. He did say they made little noises when he opened them up, but no mention of any organic components. I tend to think the robots were becoming sentient, and were beginning to develop the capacity for attachment and self doubt. But only the devs know for sure. :)
Also, to be honest, story telling is not really the strong suit of this development team. They at least try to form a cohesive plot line around the actual purpose of the game, which is terraforming a planet. And I think they did a much better job with Humble in that regard, including endings that are much more satisfying than those in Prime. So you can actually see them growing with experience, which is pretty cool for a small indie team.
I do think the devs have developed their story-telling quite a lot over the last couple of years, they are obviously learning as they go, which is, yes, quite wonderful to watch.
I had to try the Starform ending (last game) and was quite pleased with it - I don't care what kind of body a self-aware entity is wearing, so long as it is willing to interact peacefully and is not interested in combative interactions, and I also observed that these drones are showing signs of being able to think for themselves, which in turn means they could be capable of being fairly good company.
I would think it would be quite fun to work with them to terraform other planets, which makes me wonder if the story might extend that way some day... we just never know with these devs, but whatever they choose to do, it's always interesting at the very least - and very often better.