Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Now before loads of you chime in saying that is cheating or why don't you play the game as it is, cause it is an Early Access game etc. Workshop mods is actually a good platform, for the two man development team to get new ideas. They can get inspiration from the modding community, that they may not have thought of, and bring those mods into the core of the game. Seen plenty of Early Access games do this. It's a bit like having voluntary workers helping them.
https://planet-crafter.fandom.com/wiki/Modding
https://www.nexusmods.com/planetcrafter/mods/