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That's a good idea. Please, devs, make it so.
I mean after all the launch pad is mostly made of foundation grids itself, and you can snap grids to the underside of it once it's placed, but the pad just doesn't seem to want to snap to the top or side of placed grids regardless of how much empty space and lack of obstructions there are around it.
-Edit-
The Unity bounding box around the launch pad model is larger than the model itself, this is why it won't snap to placed foundation grids, but grids can be attached to the underside of the launch pad once it's placed... removing the double staircase from the side of the launch pad and shrinking the bounding box to properly fit the models dimensions should (hopefully) fix this issue.
And because it is close to base, I build around it.
And then if I accidentally delete it, I get to spend a half hour or more moving stuff out of the way so I can rebuild it.