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You'd have to figure out the exact ratio over time, based on what you want to build in general.
I have 3 trade rockets asking for auto-crafted PQ on Humble, so that's where my priorities for resource production are.
All the stuff that might clutter up the output is requested by the shredder with priority 0.
I don't know how many T2 drones you are using. I have about 60 of them, but quite a lot of them are idling most of the time.
I couldn't quite figure out where exactly your bottleneck is. Are the rock crushers too slow in processing the uraninites, which indicates you need more crushers, or aren't they getting enough uraninite, which means you need more T3 extractors or machine optimisers?
It's not like it's hard to place a few more.
I think I ended humble with something like 25 crusher and probably 40 miner for everything with an handful of booster for them, but only because I tried to automate producing quartz to sell. But I have 3 or 4 rocket going out all the time, with reduced timer at this point.
That may also mean tweaking the priorities and looking at your drones to see where bottlenecks might be.
I have three T3 crushers for each Uranite and Bauxite.
I think the bottleneck is usually the output. When I check the chests there are lots of ores inside waiting to be picked up. The input isn't always full but there is usually plenty.
Check your drone station for idle drones. It sounds like you might need more drones to get rid of excess output.
If your Iridium/Uranium storage is still empty after that, you should work on expanding
your extractors or crushers , depending on where the required input is missing.
If the crushers hardly have any uraninite to process, you need more extractors or T2 machine optimisers,
If the input of your uraninite crushers is almost full, you obviously need more crushers, since you can't decrease the processing time per crusher.
Think I'm running 6 T3 crushers for Uranite and sometimes still feels like I don't get enough of the rare ores I want. LOL.