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I know that rarity and difficulty are separate stats, obviously. In my experience rarity 5 has higher difficulty. Can you prove the stats are not related? Normally "better" in games means it's harder to get.
If you need more space you can just throw them away, it's not like magnesium is hard to get. Also reading is not that much of a problem for me... but if it's difficult for you, feel free not to use my way of navigating wrecks :)
You can always give up and return without loot by pressing "M".
And lose the crystals used to open the portal, of which there is a finite amount. Not profitable
Red crystals can easily be crafted though, and the remaining ones can be found in other explorations that are easier. So you can never get in a situation where it's completely impossible to open another portal.
Trading rocket fuses which let you reduce the time that rocket is away.
Energy and production fuses to further improve your production chains.
4 or 5 unique recipes that are just decorations mostly and yellow quarts.
Unique tree, plants seeds. Unique frog eggs.
Some secondary traits for animals which you can also get by petting the animals that you have.
So no, there is nothing that you NEED from portals, because everything of these is unnecessary, but it may be a nice loot if you want to collect it.
Way to cherry pick what I said
Thank you so much for this tip. I'm so glad I read this before I started doing portal runs. I could almost get lost doing the non-portal wrecks. The first portal I went through was a 5/5 and if I had not followed the right hand side of the wall, I would have never made it. But, instead, it was rather easy (and fast) thanks to your tip.