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(but yeah you'd think the GPS satellite could actually provide you with GPS :D)
I also had trouble finding the exit in some realms. Fortunately, once I realised it was a problem I did what I'd do in real life. Immediately you're in the portal realm, look around for noticeable items, angles, height, and anything else that makes your position memorable. Then go a few steps each way and retrace your steps. It takes up a little food and water but it makes a lot of difference.
On the game's Discord, I've suggested that the devs make the portal automatically act like a beacon, because I don't think this problem is fair.
As Perky says, nothing is placeable on the other side of the portal. And hey, Archmag - try my eyes on for size and you might start believing - they are not the best, but I have to work with what I have. Too much black or white and it swamps everything else. If you are not affected by this sort of thing, you are one of the lucky ones - a lot of us have to work with the same sort of eyes I have, and I can guarantee you that it rarely gets any better as the years roll by! Enjoy them while you can.
ie go North until you hit the edge, go back to the portal and go West, etc. If you don't find it start going NW, SW and so on.
Or leave flare breadcrumbs.
I am TERRIBLE at navigating by compass, so much better navigating by nose! (In real life I often use maps with terrain markers) But I do use the compass in PC, fairly often too. Either way though - doesn't do me much good if I can't see where I'm going... :-(
the regular map doesn't even show the player position. wouldn't hold my breath :D
as for op, turning around on your way to the wreck and taking a few screenshots of the return path might be your best bet.
Put it at the first intersection of hallways.
Then I follow the entire wreck, even other levels, by staying to the right shoulder wall.
Just follow the wall on your right and you will pass thru the entire maze of halls and rooms
until you return to your starting point (and flare).
I was originally using multiple flares, but now I just drop the one.
Yes, its annoying that you can't build, because I wanted to make a storage at the portal for food and water, and to store all my finds.
Easiest thing to do is to return thru the portal, dump your load, and jump in again.
Only one biome so far, where I lost the portal, because it was a larger map and the portal was somewhere in the middle. Every other one, I have landed near an edge, so I use my stay to the right rule to circumnavigate the maps.
Just found a gold effigy on a portal biome! woohoo
e.g. Find the far North edge of the map, then run South.
Cycles or more exactly skips which make you skip a part of the wreck if you use one-hand rule can happen, I agree. I had a maze one time out of about 20 runs with several floors two of which were connected by ladders. So you follow this one-hand rule, go down the ladder, walk a little and there is a ladder back to the previous floor. So as a result you skip small distance on the top floor between these two ladders and skip all unexplored part on the bottom floor because you leave early. Luckily I still found the vault even after skipping this part so it didn't affect my run, but it is totally possible even though it is rare. Using flares on such cases would be helpful if you temporarily switch from using one-hand rule, but using flares near the entrance just doesn't help. That is certainly if you are using this rule, if you use some other rule to explore the wreck then flares may help, but the author of that post specifically said that he uses the rules so I wondered about the use of flares.
Youve navigated entire mountain ranges in real life but cant navigate this map? Thats interesting. I have no issues navigating it even before I got the compass or map and the only shipwreck that ever gets me is the most expensive one on the portal machine that has more of a 3d maze with lots of climb ups/downs.
I play Rust, a game where you have a map this size that wipes every week and you have to memorize the terrain just the same every single week, seems natural to me. Maybe youre just new to the skills required here.
I dont think its that dramatic really. You should be keeping mental notes in your head when you go east what did you find? When you went west, what was there? North? South? Now go around and note what you find...I dont know. It seems like navigating is most of the challenge in this game and once you go to a place a few times you should memorize it, even if youre not the smartest guy in the world.
If you remove navigation and those mazes, what is the challenge of this game beyond oxygen in the early game? Theres not much. It would completely destroy the game to remove the challenges involved in memorizing the terrain, and even the oxygen bit ties in with the mazes and world traveling so nerfing that would make it too easy.
And I have no idea why youre saying the game throws lava biomes at you constantly. That quite literally makes no sense so Im not even sure how to address it. Just, no. If you look at the map of the world, theres one lava biome in the whole place and then one when you get the portal in the end game. How is that something to complain about? Youre on a planet in space. What do you expect?
And for your complaints about darkness/brightness, again, I cant say I have the same issues at all. Not even close. Theres obviously some lighting effects to make it a challenge and immerse you in the supernatural world youre creating, but if its that dramatic like you say, you might need glasses or a better monitor because just like everything else youve said here, thats just ridiculous.
What a silly post dude, honestly. I feel like I just wasted 15 minutes of my life reading through this and being bored enough to respond.