The Planet Crafter

The Planet Crafter

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mapping rocket?
how do i get this?

i have a panel "screen - mapping" that i unlocked quite early game,
but the game says it will not function without a "mapping rocket".
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Showing 1-15 of 15 comments
Nefai Apr 16, 2024 @ 3:20pm 
It's one of many recipes you get by decoding the Blueprint Microchips you find.

It's called GPS Satellite.
-shhfiftyfive Apr 16, 2024 @ 3:32pm 
nice. i just got t1 and t2. hadn't checked the launchpad for new rockets.

now i'd love to figure out if microchip - deconstruction tier 2 is also a random blueprint?
Last edited by -shhfiftyfive; Apr 16, 2024 @ 3:32pm
Abner Maul Apr 16, 2024 @ 3:36pm 
Originally posted by -shhfiftyfive:

now i'd love to figure out if microchip - deconstruction tier 2 is also a random blueprint?
It is.
Nefai Apr 16, 2024 @ 3:43pm 
They are all random, and in tiers. You need to collect all the recipes from one tier before you can get anything from the next tier:
https://planet-crafter.fandom.com/wiki/Blueprint_microchip
-shhfiftyfive Apr 16, 2024 @ 4:47pm 
ty.

is there a better storage for items beyond "locker storage" ?
avatar.zero Apr 16, 2024 @ 4:49pm 
Originally posted by -shhfiftyfive:
ty.

is there a better storage for items beyond "locker storage" ?

T2 Locker, which you can buy the blueprint for using Terra Tokens once you have the trading platform unlocked.
Last edited by avatar.zero; Apr 16, 2024 @ 4:49pm
Kyrros Apr 16, 2024 @ 4:49pm 
Originally posted by -shhfiftyfive:
ty.

is there a better storage for items beyond "locker storage" ?

Yes.
maestro Apr 16, 2024 @ 6:43pm 
The T2 locker is the same width as the T1 locker, though it has more depth (meaning it sticks out further), so you can easily deconstruct a T1 locker and put a T2 in its place and it won't mess up the base building. It'll just make hallways a little more narrow.
-shhfiftyfive Apr 16, 2024 @ 6:58pm 
Originally posted by maestro:
The T2 locker is the same width as the T1 locker, though it has more depth (meaning it sticks out further), so you can easily deconstruct a T1 locker and put a T2 in its place and it won't mess up the base building. It'll just make hallways a little more narrow.
well i haven't yet moved my old lockers from the regular living compartment to the big living compartment. in the smaller compartment i have a long row of them, and each side has 5 lockers placed sideways.

i also do this at the ore extractors with 1-2 compartments and lockers and maybe a t2 crafter.
maestro Apr 16, 2024 @ 7:13pm 
Originally posted by -shhfiftyfive:
Originally posted by maestro:
The T2 locker is the same width as the T1 locker, though it has more depth (meaning it sticks out further), so you can easily deconstruct a T1 locker and put a T2 in its place and it won't mess up the base building. It'll just make hallways a little more narrow.
well i haven't yet moved my old lockers from the regular living compartment to the big living compartment. in the smaller compartment i have a long row of them, and each side has 5 lockers placed sideways.

i also do this at the ore extractors with 1-2 compartments and lockers and maybe a t2 crafter.

I always found it annoying that each standard 1x1 living compartment will only fit 2 lockers inbetween the "ribs" if you put two of these 1x1 rooms together. You can fit a 3rd locker, but you have to stick it in front of the rib, and that only works on the T1 lockers, the T2 won't fit in there because it clips into the ceiling where the "rib" is. So really you can only fit 2 along the wall of a 1x1 cube. If they woulda made those lockers a tiny slice narrower, 3 would have fit neatly.
Thornwood Apr 16, 2024 @ 8:07pm 
The gap between the lockers is useful.

I can build 3 lockers deep and walk between them to access lockers on both sides.

I prefer to do this in the 2x2 room but it can be done in the 1x1.
Nefai Apr 16, 2024 @ 8:54pm 
I do all my storage on Foundations outside, so I can just run along the top of the Lockers and access anything from above. I am a hoarder and have up to 5 Lockers of every resource, lol.
-shhfiftyfive Apr 19, 2024 @ 6:16pm 
i see the game has 3 endings...
is this something i can do all at once by cloning my save file before making a choice?
DarkEternal Apr 19, 2024 @ 7:05pm 
Originally posted by -shhfiftyfive:
i see the game has 3 endings...
is this something i can do all at once by cloning my save file before making a choice?

That's my plan. I'm just not finished getting my base the way I like it. After that, I'm going to copy my save file to a new folder and then going after the endings.
You just have to replace the old save after unlocking an ending and then tell Steam to use the local save file instead of the cloud save file. It will give you the option to do so. I've used this technique in other games with multiple endings.
Philtre Apr 19, 2024 @ 7:07pm 
Originally posted by DarkEternal:
Originally posted by -shhfiftyfive:
i see the game has 3 endings...
is this something i can do all at once by cloning my save file before making a choice?

That's my plan. I'm just not finished getting my base the way I like it. After that, I'm going to copy my save file to a new folder and then going after the endings.
You just have to replace the old save after unlocking an ending and then tell Steam to use the local save file instead of the cloud save file. It will give you the option to do so. I've used this technique in other games with multiple endings.

I'm pretty sure you can get all the endings in the same save without copying files. See another current thread in the forum on this exact topic.
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Date Posted: Apr 16, 2024 @ 3:18pm
Posts: 15