The Planet Crafter

The Planet Crafter

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wyldfae28 Apr 28, 2024 @ 12:06pm
Question about multiplayer
In order to play multiplayer, do you have to start a new game together? Or can you invite someone to a multiplayer session on a current save you've been playing solo? I would imagine it would have to be a multiplayer save originally to work, but I wanted to check.
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emb3r Apr 28, 2024 @ 12:32pm 
You can invite someone, in fact, you have to invite someone. Press escape, copy the invite code, have them enter it to join the host.
wyldfae28 Apr 28, 2024 @ 6:47pm 
Originally posted by emb3r:
You can invite someone, in fact, you have to invite someone. Press escape, copy the invite code, have them enter it to join the host.

Yes, I knew you had to invite them, but just wanted to be sure that the original game did not have to be specified as multiplayer from the time you set it up. Because I would seriously love to have friends "visit" my planet and be able to "visit" theirs. Wasn't sure this would be possible in a game that had been single player since early access.

Also, is there a chance of corrupting the save file if you do this?
Last edited by wyldfae28; Apr 28, 2024 @ 6:47pm
Albatross1 Apr 28, 2024 @ 9:19pm 
The only thing I noticed is that the save game file ADDS your guest(s) to the save - user name (Steam), and their gear.

Keep in mind, any new guest will have NO upgrades - only basic gear. Obviously, they can craft them with the base / tools you already placed, and they can even build their own. The save game keeps that player's (guest's) inventory up to date, provided you save the file, as the host.

When you launch the game that you had previously invited a guest, you'll have to re-send them the code, as it changes each launch (I think).
wyldfae28 Apr 29, 2024 @ 12:36am 
Originally posted by Albatross1:
The only thing I noticed is that the save game file ADDS your guest(s) to the save - user name (Steam), and their gear.

Keep in mind, any new guest will have NO upgrades - only basic gear. Obviously, they can craft them with the base / tools you already placed, and they can even build their own. The save game keeps that player's (guest's) inventory up to date, provided you save the file, as the host.

When you launch the game that you had previously invited a guest, you'll have to re-send them the code, as it changes each launch (I think).

Appreciate the info. I needed to know that if I "have a friend over to play" I can then go back to my solo game without any issues, or invite them again if I choose. I'm in the very end game stage and I'd like to preserve this save permanently, even if I go on to play another game at some point. :)
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Date Posted: Apr 28, 2024 @ 12:06pm
Posts: 4