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Picking up TT would be fine but not as motivating as actual new items. I imagine there will eventually be more things to spend them on. I hardly have a factory with only two trade rockets. But they're automated and pulsar is steady so aside from buying all the stuff I currently want, I'm sitting on about 460,000. Certainly not as rich as some, but that's not really my goal in the game.
I've been clamoring for more flowers, so finding new flower seeds would be well worth a trip. New food seeds would be cool too. A new blueprint we've never seen before. Those are the things I'd find worthwhile, and would be cool surprises for us to discover. So, I'm hoping...
tl;dr for an endgame player there's nothing of interest in them and nothing new except for the new crystals, which have no purpose but opening portals.
Well now that's disappointing.
Cause honestly the portals themselves are cool, and scanning for new biomes to explore and trying to get the quartz for the rare areas is a good concept. I'm not sure where you have to be in game progress to access these as I'm far enough in game that pretty much anything that comes available, I'll get. So it could be really useful for earlier game players.
But why not throw in something for us late gamers who have been around 500 plus hours? It was cool just to see those fish swimming free in the water together. A bit too many maybe, cause the frame rate just dived. But delightful nonetheless. I kept hoping to find some rare fish eggs or butterfly larvae given all the fauna at my first wreck.
Why not something NEW? The multi colored flowers all over the ground in the first biome would be an awesome addition. A new tree. New food seeds. A new chip for our multi tools that allows meteor fragment deconstruction, maybe requiring one of the new quartz types to make? These are far more motivating things for late game players to spend time running a maze of a ship to find. At least in my opinion. I hope the devs consider it.