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I mean for example, I just went to get some Zeolite for Teleporters where Im building up levels at my new Beach Resort Production & Plantation Site. Having been certain Id checked all production is running smoothly, all containers of Zeolite were empty!
First thing I think is maybe it is time for an optimiser but NO, dont be tempted! First I changed the priority from low to high then wait. THen BOOM, suddenly the drones kick in and start filling it up. Lazy buggars needed to do something other than "hanging around" and gas-bagging at the drone station! So no need for extreme measures of a booster. Had there been no change I would have added another ore miner, simple, not an optimiser. Once that option was no longer an option due to say space in the cave, THEN Id use an optimizer.
IF I have plenty of space, like in the main Iridium Cave at Sandy Fall Rocks, Once I hit 8 Ore miners and still have issues with demand, THEN Id use the Optimiser. Its there for that LAST resort tool. I dont like to game-play beyond what I need and always work from the basic option first then work up to the next option. A process of eliminating the basics first. BUT having said that , I do have a very "calculating and logical" mindset and that just "me"
Sure, you *CAN* do that, but there's really no point in it.
For normal play, the Optimizers are a welcome addition. Now, once you've gotten to the end of the game, well, you're at the end of the game.
We saw the same complaints in Stardew Valley once a player had gotten all items, and and a maxed out farm, bringing in millions of gold per day. They asked the same thing, "wtf is the point?"
The point, that they entirely missed as did the OP here, is the journey. There is no "end" of the game, you play a save as long as you like until you get bored of it, same with SDV.
If you want to make hundreds and hundreds of machines that your PC goes down to 5 frames per second and that there's no more room left in the world, you do you.
But don't go saying that stuff is OP because you're building hundreds of these machines. That's like saying that casks in SDV are overpowered when someone decides to fill every square on their farm with them and fill them all with Ancient Fruit Wine and then complain that they overflow the money counter in a single day.
The balance of the game has been broken by this addition. The number of people in this thread who do not seem to comprehend the importance of balance for FUTURE content drops is mindboggling.
If you dont want to use them then the fuses can be sold for a lot, its your save file so its your choice.
Alright, imagine this scenario. The patch with the mammals is launched, and the requirements to reach the mammal stage has not been changed from the near-infinite level it is now.
Reaching it with a bunch of optimizers will take considerable time. Reaching it without optimizers (and I'm not talking about people who have played for ages here, I'm talking in a fresh game) is going to take AGES.
Either the optimizers will influence the developers' perception of how long a given task will take for the average player, or they will continue to throw all balance out the window if you use them. A new player will not know that they're essentially an easy-mode trap if the game isn't balanced around them, and if the game IS balanced around them they are literally the only way to play 'correctly'.
Arach
How many optimises could i buy with 500k terra tokens? Interested to see how much i could boost my game as I'm planning a reset on launch anyway.
However, I suspect it's just ill thought out as we seem to already be at end game and if we are, it doesn't really matter if they are balanced; each to their own.