The Planet Crafter

The Planet Crafter

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GrungeBro Sep 4, 2023 @ 12:05pm
Poor optimization
Yes when will we get better optimization for this game?
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Showing 1-15 of 21 comments
starlight78sso Sep 4, 2023 @ 3:37pm 
Probably when 1.0 releases.
bateluer Sep 4, 2023 @ 6:33pm 
Its not poorly optimized, it runs at 4K120 pretty easily if you have the the displays for it. 4K60 without too much trouble. At max settings.
CrazedBumblebee Sep 7, 2023 @ 11:47am 
Originally posted by bateluer:
Its not poorly optimized, it runs at 4K120 pretty easily if you have the the displays for it. 4K60 without too much trouble. At max settings.

No, no it doesn't.

Perhaps at 0Ti or just the main demo, but i get as low as 45fps 4k max settings, and rarely ever above about 100, at 7+ TTi.

I have my refresh set to 120, and i can play d4 at 120 flawlessly with no frame drops, which arguably looks much better and hits the GPU harder.

This game is not optimized at all.
bateluer Sep 7, 2023 @ 1:24pm 
Originally posted by CrazedBumblebee:
Originally posted by bateluer:
Its not poorly optimized, it runs at 4K120 pretty easily if you have the the displays for it. 4K60 without too much trouble. At max settings.

No, no it doesn't.

Perhaps at 0Ti or just the main demo, but i get as low as 45fps 4k max settings, and rarely ever above about 100, at 7+ TTi.

I have my refresh set to 120, and i can play d4 at 120 flawlessly with no frame drops, which arguably looks much better and hits the GPU harder.

This game is not optimized at all.


At 250-300Gi, I dropped the frame rate to 60fps as the 120 option produced fps bouncing between 90 and 120. Has no issues hitting 4K60, even in places where I've dropped the most equipment.

R7 5800X, 32GB, and an RX 6900XT.
CrazedBumblebee Sep 7, 2023 @ 1:50pm 
4k60 is doable for the most part, but even on your system you'll see it dropping to 25-40 if you have 20+ butterfly farms on screen.

I've never hit 120 fps that I have noticed in game, and i'm running R9 7900X, 64G DDR5, RTX 4090 24G. 80-100 is about average. Oddly, on my old system I was getting a constant 60 fps in most places, with drops to 15-25 near my butterflies and maybe lows of 45 everywhere else.

I only had a 60hz screen so I didn't try to see if it would go higher, but that was as R7 7950, 32G DDR4, RTX 2080 8G. Considering the massive difference in capabilities between the 2 machines, getting barely more fps on the same save game shows that there's a long way to go in optimization.
Kurdain Sep 7, 2023 @ 3:30pm 
i9-10900kf and a RTX3090Ti.

I have a 60 hz display (I know I know) and I am at 60 fps everywhere except at a certain location and direction at my base I drop to ~45 or sometimes as low as 30 fps.
Max settings @1080p

As mentioned in other threads I've peeled back my base to the minimum and moved all power, heat, drilling, bees, flowers, butterflies, domes, most trees, etc. all outside of draw distance and it has made no difference so I have lived with it.

Oddly though it seems to be random as well.
While it always stutters in the aforementioned spot there has been times where I have had to reduce my settings to medium to keep it above 60FPS. The next time I reload a save it's usually better.

I even did a WIN10 reinstall (it's been a few years so why not) option to keep files and folders and it made no difference. Drivers up to date, windows up to date, so.....

There is certainly a lot of room for optimization across a wider range of hardware.
GrungeBro Sep 7, 2023 @ 4:29pm 
my graphics card is an AMD RX 560 4GB Edition so i have no clue if this card can run it well or not
Kurdain Sep 7, 2023 @ 6:03pm 
Originally posted by Jarl Nicholas:
my graphics card is an AMD RX 560 4GB Edition so i have no clue if this card can run it well or not

The game seems to scale alright.
I mean you can pick it up and have 2 hours for return, just try to build as much stuff as you can up on high ground and see.
BigDAD68 Sep 8, 2023 @ 5:23am 
I'm at 10 PTI with a lof stuff built around the map, running a Ryzen 5900X and a RX 6700 XT. Switched to medium settings to have at least 20-30 FPS at 1440p. Now bought a RX 7800 XT to increase the FPS rate hopefully. I think there is a lot of things that can be optimized by the developers. The main problem I observed is a large building with a lot of windows. Even far away (and normally out of sight), it eats up my FPS. But I don't want to deconstruct that building...
CrazedBumblebee Sep 8, 2023 @ 8:11am 
Originally posted by BigDAD68:
I'm at 10 PTI with a lof stuff built around the map, running a Ryzen 5900X and a RX 6700 XT. Switched to medium settings to have at least 20-30 FPS at 1440p. Now bought a RX 7800 XT to increase the FPS rate hopefully. I think there is a lot of things that can be optimized by the developers. The main problem I observed is a large building with a lot of windows. Even far away (and normally out of sight), it eats up my FPS. But I don't want to deconstruct that building...

The biggest issue is the number of objects and animations. It uses a lot of CPU resources, not so much GPU.
The game doesn't have a huge amount of textures, you could probably load all of the game textures in to memory on a 4G GPU quite easily. The problem is calculating all of the objects that are going to be on screen and calculating their animations.

I think it's more of an issue with the Unity Engine itself, but it's also possibly an issue with high polygon counts for things that don't need them, which will need to be optimized later on either for the LoD drawing, or just in general.

Getting a new GPU will not likely make a difference, a new CPU will make a difference, but it's hard to upgrade your CPU without a new motherboard, new memory, and so on...

Having a 5900X means that you should generally be good for gaming, a 5800X might actually be better for single-core speed but it won't really be noticeable.
BigDAD68 Sep 8, 2023 @ 9:19am 
The GPU is the limiting factor, not the CPU. I tried some GPU settings and they have instant impact on the FPS. When I disable GPU Anti-Lag setting, it is nearly unplayable. Also, when I am at the edge of the map where I have 30 butterfly farms and 275 amphibian farms at a single spot, I have 40+ FPS - more than in the middle of the map without these farms.
CrazedBumblebee Sep 8, 2023 @ 5:07pm 
Originally posted by BigDAD68:
The GPU is the limiting factor, not the CPU. I tried some GPU settings and they have instant impact on the FPS. When I disable GPU Anti-Lag setting, it is nearly unplayable. Also, when I am at the edge of the map where I have 30 butterfly farms and 275 amphibian farms at a single spot, I have 40+ FPS - more than in the middle of the map without these farms.

That is weird... it is well known that the butterfly farms cause major FPS drops. I get 45-50fps when moving through my butterfly cave with 20+ butterfly farms and about 20 frog farms in it.

Everywhere else i'm at a stable 80-100 and i sometimes see 110+, and if I start a new game I will get 120 fps constant until i've started to progress.

I'd be interested to know why you have a different experience to everyone else.
What is this Anti-Lag feature you're talking about? Never heard of it.
BigDAD68 Sep 9, 2023 @ 12:06am 
Originally posted by CrazedBumblebee:
I'd be interested to know why you have a different experience to everyone else.
What is this Anti-Lag feature you're talking about? Never heard of it.

This feature is part of the AMD display driver
𒅌Gen.X𒅌 Sep 9, 2023 @ 2:14am 
Y'all playing with a dedicated video card? 😂
I am only playing it using my AMD Radeon 5600G cpu with integrated gpu.😂😂😂. 15-20 FPS is fine for me. 🤭
starlight78sso Sep 9, 2023 @ 6:17am 
Originally posted by 𒅌Gen.X𒅌:
Y'all playing with a dedicated video card? 😂
I am only playing it using my AMD Radeon 5600G cpu with integrated gpu.😂😂😂. 15-20 FPS is fine for me. 🤭
I'm not even sure what my fps is half the time, because I dont fixate on it. But I've seen so many get upset when a game doesnt get the max fps they think it should have or that their system can handle. My laptop has the integrated Intel gpu, but also an Nvidia Geforce GTX 1050. I have it set to use the Nvidia card. Even in fully released games I dont fixate on the fps, as long as the game is playable. I had issues when Hogwarts Legacy came out because it ran so poorly, I would go exploring and end up dead because it was lagging so bad I didnt see anything attack me till it was too late. After they updated it a few times, now it runs just fine on my system. Some just dont understand it doesnt have to be maxed on everything to be playable.
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Date Posted: Sep 4, 2023 @ 12:05pm
Posts: 21