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Still have a lot of to unlock
If you have better machines available, upgrade first because the upgrades are much more powerful.
In early game, you probably won't be able to build many of each machine. But by mid-game you should have about ten of each.
There are techniques to decide if you need to improve heat, pressure, or oxygen.
A good place to look is in the Blueprints Unlock Screen. If you want a specific item, focus on what it takes to unlock it. Otherwise you can sort of balance unlocks so you'll finish heat, pressure, and oxygen unlocks at about the same time.
You can also use the Terraformation status screen. Use the smaller numbers below the primary numbers, since these are all at the scale used to increment the main terraforming index. You don't need to keep them equal, but this will show you what you are making lots of and what is lagging. (For heat, pressure, and oxygen.)
Once you have Biomass items available, mostly concentrate on those for a while. But when you unlock an upgrade for heat, pressure, or oxygen, try to upgrade those as soon as possible. It is OK to reduce the number of those machines when upgrading as long as you are increasing the overall output. For example if you have 10 machines each producing 10 units, you could replace them with 5 machines each producing 25 units.
When you are between biomass tasks, it can pay to go back and beef up your heat, pressure, and oxygen output.
If you are into min-maxing, there is a lot of info on the wiki to help wit this. But it isn't needed. As long as you're working on increasing something, you are making progress.
The middle of the game does get grindy while you're waiting for things to unlock. And I felt like it was taking forever for the next level of the game to unlock. But it gets better. I feel like the game levels are unlocking much faster now. A lot of that is I just have a lot of terraforming gear, and as each game level is released I already have it unlocked. So I play the new things in each release, and in the background my gear unlocked the next unreleased level.