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I think that the drones only can handle a certain amount of tasks like if you only have 20 Brains for 60 people... so ervery brain directs 3 people at the same time to the same task.
I think its for performance that not every drone is individualy directed.
IMO it got worse with T2 drones.
I wouldn't be surprised if the code that was written to handle the drones' AI was more thinking you had a couple dozen, not 200+ drones all whizzing about.
Also, I would think that the devs probably intended for you to have enough work for all the drones that you wouldn't have several dozen piling up to do the same job.
Might also want to tweak priorities too, especially if it's a job that only 1 drone can do at a time, set it at a lower priority.
Something in the last update is causing this to happen.
I wonder if it's related to the bug that's causing machines to lock up?
I had a T2 Ore Miner in the Uranium Cave lock up on me and I don't even have drones on this save yet.
I went there and noticed that the ambient sound effect was playing, but the drills on the ore miner were not moving.
I went back to my base, figuring it'd be fixed next time I exited the game (I was planning on doing that soon).
So, I exited the game, and the next time I started it up, I went there, and... it was still frozen. I was like "huh, weird..." and I got distracted with something unlocking, and eventually ended my session.
Went back there, AGAIN, and saw it STILL wasn't up on the 3rd session, so I deconstructed and reconstructed it and suddenly it started working again (and has continued to do so over 2-3 sessions).
I wonder if maybe it's the same bug or similar bug, only it's happening to drones? Maybe they're forgetting to update their status? Maybe the machine doesn't know a drone already hit it and is still asking drones to come to it?
EDIT: Before anybody asks, I don't, and have never used mods.
We uploaded a patch today that should fix this problem :
https://store.steampowered.com/news/app/1284190/view/3684556169315380060