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This game features you and no other sapient beings. There are no other people. Right now, there are no animals higher than fish, though that will change before release. However, the developers have previously stated that there will be no combat in the game: no monsters, or weapons. Some of the animals in the game can be seen in circumstances where they are obviously dead. But in all cases their bodies are intact, so they may have just died of old age.
There's no gore in the game. You can't get poisoned, or slashed to death by plant life, or anything like that. So there are no occasions where you can see blood.
It's a survival game, which means that there's a possibility that you may die, either by failing survival requirements (running out of necessities) or by falling from such a height that you die from impact. However, the game has four modes for play, and only one (permadeath) lets you actually die. In the other three modes, if you lose all health you wake up in a safe place, possibly with some disadvantage to have fainted. Each time you start a new game, you choose which of these modes you play in.
It is possible in the game, if you follow some non-obvious hints and clues, to find one dead body. The person concerned died (ultimately) of an accident. No blood or gore is visible.
If you have a specific concern I haven't covered, please post it.
Is it something a kiddo would be able to understand well enough to play on their own or with minimal assistance? Depends on the kid. Some grasp complexity above their age, some don't. In that regard, you'll know your kid better than we. It's a pretty simple game overall, tho. The gameplay loop is pretty clear within the first hour, well within the refund window.
If you do get it for your kiddo, I hope he/she enjoys it!
I think this game sounds perfect.
Trying out the prologue now, thanks all!
EDIT: Where can I get the Prologue? I just see the demo, not the Prologue (longer trial). Could you let me know how to do this?
Thanks!
- no enemies, therefore no fighting
- nice landscape that changes over time
- you can build stuff
- game is quite forgiving, death by falling for example is almost impossible.
Not so kid friendly:
- Oxygen goes down. Fast.
- hunger
- thirst
- the construction line gets more and more complex.
- the longer you play, the more demanding the new constructs are.
Not quite the ideal game when the child can't read and is unable to understand the interrelations of the constructs.
The Prologe is the Demo. You got the whole game but with a limit in progress.
It's not really a kid's game, but a kind could grasp most of the concepts in it. Even the automation isn't terribly difficult.
If it helps the following was posted by the developers for what there plans are for the future:
https://steamcommunity.com/app/1284190/discussions/0/3058490685020091890/
"Features I'd like to add, but only be able to do if the game is well received on release. No guarantee
Vehicules
Small and peacefull wildlife (fauna)
New planets to terraform with different variables / conditions
Port on consoles (Xbox, Playstation, Switch)
Features that won't be in the game
Big monsters and aliens, guns, fighting and violence
Interplanetary roaming, spaceship piloting
Giant robots
Loot boxes, pay to win, ads"
Where have you found a dead animal? That's something I've never seen. The only animals in this game currently are fish, and I've never seen a dead one of those. Except maybe the ones i trophy mounted.
They are being subtle and trying not to reveal a spoiler. I know what they mean. There is something out there if you think about it. If you don't know, keep exploring.
Your post includes what I was talking about.