The Planet Crafter

The Planet Crafter

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Archangel Oct 31, 2022 @ 6:31pm
Two things I dislike currently...chests and rockets.
As implemented right now chests are kinda immersion breaking just scattered around the world at random. Where did they come from? If they must have them they should be concentrated around wrecks. Speaking of wrecks I hope there is a good reason they are all over the place (what story we have seems to be going that way I realize)

Rockets...I enjoy the game right up until it turns into launch eleventy thousand rockets so you stats will still rise. I really hope this is just temporary as I also realize it's still early access and not everything has been added.
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Showing 1-15 of 21 comments
starlight78sso Oct 31, 2022 @ 6:34pm 
I know alot of people say launch a ton of rockets, but me personally I only launch a few of each, and just worry about building stuff on the planet to raise the stats, they will slowly go up.
Pesky Oct 31, 2022 @ 7:32pm 
Yes, yes and yes.

There is absolutely a good reason why there are so many wrecks on the planet. It is explained in lore you can find while playing. Enjoy it.

Chests are a workaround because the game engine can't render huge numbers of different things lying around on the planet's surface. Rather than think of yourself finding blue chests, imagine yourself finding the contents of those chests, scattered in the area of the chest. They fell from holes in the spaceships as they were falling out of the sky, before they hit the ground.

Rockets. Right now, the game runs out at a certain stage, just before fish. Nothing happens if you do get into Fish Stage. So it is set at a ridiculously high Terraforming Index to prevent people trying to get there. Everyone knows the game isn't finished yet, and they should take the hint. But some people don't take the hint and try to get to the very high lower limit for Fish Stage anyway. And the obvious way to get there is to launch many rockets. So don't bother. When you get to that point play something else or go outdoors and get some fresh air.
thorm81 Oct 31, 2022 @ 9:09pm 
Considering one of the ships that crashed is a freighter that lost it's cargo while still in the air, I just kinda figured that that was where most of the chests came from.

Yes the reason is told in the lore, though it isn't very logical or satisfying imo.

I agree about the rockets, and don't plan on launching more than 10 of each type.
Starseed Oct 31, 2022 @ 9:41pm 
IS it worth launching the rockets to get the Uranium drops? How many drops are there?
thorm81 Oct 31, 2022 @ 10:21pm 
Originally posted by Starseed:
IS it worth launching the rockets to get the Uranium drops? How many drops are there?

If you have T2 drills, then not really, but that's just a side effect of one of the rockets. The reason you launch the rockets is for the +1000% multiplier
Starseed Oct 31, 2022 @ 11:37pm 
Originally posted by thorm81:
Originally posted by Starseed:
IS it worth launching the rockets to get the Uranium drops? How many drops are there?

If you have T2 drills, then not really, but that's just a side effect of one of the rockets. The reason you launch the rockets is for the +1000% multiplier
1000% multiplier? Please tell me more...there are NO in-game guides with this game. I am doing very well learning as I go but am really struggling with gaining more pressure. I have x18 T3 drills and x5 T3 heaters. Ive climbed a pittance 11to 14mPA in 2 days playing this when it says I need 364mPA to unlock what I desperately need, the T4 drill and the T2 Ore Extractor.
Azriall Nov 1, 2022 @ 12:03am 
Originally posted by Starseed:
Originally posted by thorm81:

If you have T2 drills, then not really, but that's just a side effect of one of the rockets. The reason you launch the rockets is for the +1000% multiplier
1000% multiplier? Please tell me more...there are NO in-game guides with this game. I am doing very well learning as I go but am really struggling with gaining more pressure. I have x18 T3 drills and x5 T3 heaters. Ive climbed a pittance 11to 14mPA in 2 days playing this when it says I need 364mPA to unlock what I desperately need, the T4 drill and the T2 Ore Extractor.

Indeed. there are 5 of each type of production rocket. Asteroid Attraction Rocket = Uranium and gives a 1000% bonus to Heat production , Magnetic Field Protection Rocket = Iridium and gives a 1000% bonus to Pressure production, Plants Rocket = Moss spread and gives 1000% bonus to Biomass production, Seed Spreader Rocket = more flora and 1000% bonus to Oxygen production, and Insect Spreader Rocket = more Insect product and gives 1000% bonus to Insect Biomass production.
These bonuses are additve for each rocket.. Ie the first Uranium rocket gives a x10 multiplier (1000%) on the current heat production number, the second uranium rocket gives another x10 to the new number, the third, another x10.... and so on for each of the rocket types. In other words, x10 + x10 + x10... not 1000% x 1000% x 1000%, etc
There is point of diminishing returns tho... the math has been done and the numbers have been verified to be true, although there will be others who will try to argue that it doesn't matter and just keep launching them forever... You can try to find the post that explains it but it might take a while to find it :) it was done quite a long time ago
Personally.... I usually stop sending em up at about 10 or 12 of each.
Last edited by Azriall; Nov 1, 2022 @ 12:56am
Starseed Nov 1, 2022 @ 1:42am 
Originally posted by Azriall:
Originally posted by Starseed:
1000% multiplier? Please tell me more...there are NO in-game guides with this game. I am doing very well learning as I go but am really struggling with gaining more pressure. I have x18 T3 drills and x5 T3 heaters. Ive climbed a pittance 11to 14mPA in 2 days playing this when it says I need 364mPA to unlock what I desperately need, the T4 drill and the T2 Ore Extractor.

Indeed. there are 5 of each type of production rocket. Asteroid Attraction Rocket = Uranium and gives a 1000% bonus to Heat production , Magnetic Field Protection Rocket = Iridium and gives a 1000% bonus to Pressure production, Plants Rocket = Moss spread and gives 1000% bonus to Biomass production, Seed Spreader Rocket = more flora and 1000% bonus to Oxygen production, and Insect Spreader Rocket = more Insect product and gives 1000% bonus to Insect Biomass production.
These bonuses are additve for each rocket.. Ie the first Uranium rocket gives a x10 multiplier (1000%) on the current heat production number, the second uranium rocket gives another x10 to the new number, the third, another x10.... and so on for each of the rocket types. In other words, x10 + x10 + x10... not 1000% x 1000% x 1000%, etc
There is point of diminishing returns tho... the math has been done and the numbers have been verified to be true, although there will be others who will try to argue that it doesn't matter and just keep launching them forever... You can try to find the post that explains it but it might take a while to find it :) it was done quite a long time ago
Personally.... I usually stop sending em up at about 10 or 12 of each.
Thank you for explaining it. Thank is good to know because I want going to bother launching the Iridium since I dont have a demand for that, I can mine it with the T1 extractor but I will still need to launch for the bonus which will help tremendously.
Another question ...Ive just got the T4 Heater that Ive made x3 and removed the x6 T3 I had. I see in the stats it produces way more pressure than the T3 Drills. Should I removed the drills and put up more T4 Heaters...I wont matter that I have no drills because Im placing what will give me the higher stats for pressure? ... Update, I just unlocked the T4 Drill! Time to remove all those T3s and put this beast down!
Last edited by Starseed; Nov 1, 2022 @ 2:26am
Arondil Nov 1, 2022 @ 4:10am 
Just to manage expectations - the bonus from each rocket is applied to the base number (TI from heaters/drills/etc). So after two rockets your bonus is 20 times the base number, not 100 times the base number.
Aenon Nov 1, 2022 @ 4:15am 
I also don't like chests outside of crash sites tbh...especially gold chests
Azriall Nov 1, 2022 @ 4:58am 
In previous saves I would purposefully seek out all the blue chests... and gold chests because, depending on the Ti level at the time, they would give out some good stuff.
I deleted all those saves and started a brand new HC game when the latest update went live ( I don't play the Dev Branch, btw).
In my new game, I purposefully did NOT seek out any chest, blue or gold that was NOT inside a wrecked ship... I left all the ones in the open ground where they were, unopened, just to see if it made a difference.
I have to say, it made no difference. I am currently still alive in my game, have reached 2TTi, am 0.3% into fishes stage, unlocked everything, built everything in all the build menus, have 2 lockers each full of every resource you can mine, pickup or craft. All without needing to loot any of those chests.
Since I have finished all the current content in this game, my goal for the next save will be to see if I can survive in a HC game with looting ANY chest, including the chests inside wrecks.
The only exception to this will be the tiny chests that have the data chips inside them.
I think this will be a good test to see whether or not these loot chests really make a difference.

<edited for ... one or two....small spelling errors... errmm>
Last edited by Azriall; Nov 1, 2022 @ 5:02am
Pesky Nov 1, 2022 @ 6:37am 
The hardest parts of this game are learning the map, and how the game works. Playing it the first time, when you don't know these things, is a very different, quite difficult, learning experience. Once you know how to the game works, replaying the game is pretty easy.

My current favourite handicap is that I'm not allowed to pick out the embedded ingots in any of the caves, just the ones loose on the ground. So now at late-game stage, my Iridium cave is still spotted with lots of red/orange glowy bits, my uranium cave is still spotted with lots of green glowy bits, etc.. The caves still look like the things they contain. I had to make an exception for Osmium (the blue ingots) because there aren't any ingots loose on the ground, and you need two (?) Osmium pieces to make the drills that give you more Osmium pieces.
Pesky Nov 1, 2022 @ 6:43am 
Originally posted by Starseed:
IS it worth launching the rockets to get the Uranium drops? How many drops are there?

Most rockets trigger a drop of something. You can read in the description of the rocket (look on the screen in the launch pad) what bonus every rocket gives. Just look on the screen. there's no limit to the number of drops: every rocket should bring one. But there is a limit to the number you can launch of some kinds of rocket.

The Asteroids rocket is special because in early/mid game you are short of uranium and cannot mine it and you need uranium to make a rocket motor ! So always keep one spare rocket motor handy in case you need more uranium, because you can launch it to bring uranium asteroids to the planet.
Archangel Nov 1, 2022 @ 6:55am 
Originally posted by Azriall:
In previous saves I would purposefully seek out all the blue chests... and gold chests because, depending on the Ti level at the time, they would give out some good stuff.
I deleted all those saves and started a brand new HC game when the latest update went live ( I don't play the Dev Branch, btw).
In my new game, I purposefully did NOT seek out any chest, blue or gold that was NOT inside a wrecked ship... I left all the ones in the open ground where they were, unopened, just to see if it made a difference.
I have to say, it made no difference. I am currently still alive in my game, have reached 2TTi, am 0.3% into fishes stage, unlocked everything, built everything in all the build menus, have 2 lockers each full of every resource you can mine, pickup or craft. All without needing to loot any of those chests.
Since I have finished all the current content in this game, my goal for the next save will be to see if I can survive in a HC game with looting ANY chest, including the chests inside wrecks.
The only exception to this will be the tiny chests that have the data chips inside them.
I think this will be a good test to see whether or not these loot chests really make a difference.

<edited for ... one or two....small spelling errors... errmm>
My complaint wasn't about difficulty, it was about realism/immersion.
Tirandys Nov 1, 2022 @ 9:23am 
Depending on where you are, (the iridium and uranium drop near where you are). I usually build my launcher and a hut between the battleship and the maze. I normally get close to 40 pieces for each launch and I normally launch 1 iridium and 1 uranium rocket close together then hide until the meteor storms are done. This is before the T2 ore extractors. Hope this helps.
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Date Posted: Oct 31, 2022 @ 6:31pm
Posts: 21