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bro wtf
wait what
Because FTL travel is the same as time machine, I guess.
Everything else I have found in the game does so why make bees and silkworms a random chance?
Maybe the devs are trying something different?
(I think it's dumb but I'm not the dev so my vote doesn't count much)
In some way, it's realistic that when you spill mutagen on random larvae, you don't know what is going to happen.
True, but the logical conclusion to that could be argued to bee [sic] make all recipes the same and you get what the pseudorandom generator gives you.
I would just say that appearing to rely solely on luck at the point of 'creating' something feels a bit wrong. luck to get to that point, but when the point is reached predictability is what I would expect.