The Planet Crafter

The Planet Crafter

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Hello hi so flooding ♥♥♥♥♥♥♥ sucks.
[Edit] Forgot this thread existed. I was mad about flooding at one point, but that didn't last long. The end.
Last edited by literally a pigeon; Nov 30, 2023 @ 2:58pm
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Showing 1-15 of 58 comments
storm.hound Jun 25, 2022 @ 7:51pm 
So have you actually tried going underwater? You can, after all. No special equipment required. So nothing is getting "cut off", though there are known problems with picking up things that are partially submerged.

Give it a try, see if it makes your balls feel any better.
Originally posted by storm.hound:
So have you actually tried going underwater? You can, after all. No special equipment required. So nothing is getting "cut off", though there are known problems with picking up things that are partially submerged.

Give it a try, see if it makes your balls feel any better.

My main issue is not being able to access chests, which I've seen people complain about, and has also been my experience. If you have to wait until you and they are totally submerged before you can open them, I could make peace with that.
storm.hound Jun 25, 2022 @ 8:16pm 
Then congrats, you will find peace. And also, as you explore, a lot of dry chests.
J's Jun 25, 2022 @ 9:57pm 
Originally posted by literally a pigeon:
Originally posted by storm.hound:
So have you actually tried going underwater? You can, after all. No special equipment required. So nothing is getting "cut off", though there are known problems with picking up things that are partially submerged.

Give it a try, see if it makes your balls feel any better.

My main issue is not being able to access chests, which I've seen people complain about, and has also been my experience. If you have to wait until you and they are totally submerged before you can open them, I could make peace with that.
The issue you are refering too affect everything that is close to the water surface and no way to target it from underwater. There are only a handful of very basic ores that I've found unable to pick when the water stoped rising.

Everything else can be picked once it's not targeted from the water surface.

The reason for this "bug" is because you can eventualy drink the water if you have a special equipement equiped. If you were able to target through the water surface, it might have been hard or impossible to target the water surface to drink...
Fishbits Jun 26, 2022 @ 1:55am 
You, uh.... you bought a game about terraforming and you're complaining that the game involves water melting off of ice and forming lakes?

It isn't that hard to move a base, yo. There's no penalty whatsoever for doing so. And water doesn't eat your o2 any faster than being above ground, you just need a pod above water for refilling your air supply.

This ain't hard, yo.
Robin_WH Jun 26, 2022 @ 4:26am 
Originally posted by J's:
because you can eventualy drink the water if you have a special equipement equiped. If you were able to target through the water surface, it might have been hard or impossible to target the water surface to drink...

That is another nonsensical thing in the game - you have special equiment, you are underwater and still cannot drink the water....

Eventually, once the water level rises sufficiently high, you will be able get to the chests again.
What irritates me a lot more is, that the base modules are magically (without any airlock or force field) airtight, but still can be flooded by water... How ABSURD!
Last edited by Robin_WH; Jun 26, 2022 @ 4:28am
Lenny Rat Jun 26, 2022 @ 7:06am 
Well, here we go.

SO, the little device on your hand that breaks down stuff into ore and magically assembles full pieces of complex equipment is NOT absurd?

It's a game...some suspension of reality is generally required.
storm.hound Jun 26, 2022 @ 7:12am 
Originally posted by Robin_WH:
What irritates me a lot more is, that the base modules are magically (without any airlock or force field) airtight, but still can be flooded by water... How ABSURD!

But the fact that you can make sophisticated electronics without copper or gold is, of course, perfectly normal. Or that two hunks of iron plus one hunk of titanium equals a hab module...with lights and oxygen supply!

I continue to be amazed at the things people will complain about, whilst blithely ignoring others just as egregious, in a game. Maybe just relax and play it...as the devs said, it's supposed to be relaxing.
Blud Jun 26, 2022 @ 7:27am 
ANother post that is best replied to saying learn to play the game.
Hedonism Bot Jun 26, 2022 @ 7:34am 
Originally posted by Fishbits:
You, uh.... you bought a game about terraforming and you're complaining that the game involves water melting off of ice and forming lakes?

It isn't that hard to move a base, yo. There's no penalty whatsoever for doing so. And water doesn't eat your o2 any faster than being above ground, you just need a pod above water for refilling your air supply.

This ain't hard, yo.

Is there an easier way then disassembling everything and rebuilding it?
Taonath Jun 26, 2022 @ 7:38am 
Originally posted by Hedonism Bot:
Originally posted by Fishbits:
You, uh.... you bought a game about terraforming and you're complaining that the game involves water melting off of ice and forming lakes?

It isn't that hard to move a base, yo. There's no penalty whatsoever for doing so. And water doesn't eat your o2 any faster than being above ground, you just need a pod above water for refilling your air supply.

This ain't hard, yo.

Is there an easier way then disassembling everything and rebuilding it?

Yes, planning before building.
storm.hound Jun 26, 2022 @ 7:43am 
Originally posted by Hedonism Bot:

Is there an easier way then disassembling everything and rebuilding it?

Essentially, no. You'll start a fresh base location, preferably with at least a few lockers, then start going into your old base, disassambling the stuff inside and reconstructing it where you want it in the new location. There is no "pick up and move" in this game; I can't even begin to tell you how many times I've had to cycle through building and destroying and rebuilding new things that weren't lining up quite how I wanted them. But I regard that as a minor annoyance, and in the process have figured out ways to do things that result in the right outcome faster.

In some ways, this game reminds me of my old Tinkertoys and Lincoln Logs. (Yes, dating myself, you need not point it out.) Fiddle around with it, if you don't like it, tear it down and fiddle some more, nothing lost but a little time.
storm.hound Jun 26, 2022 @ 7:43am 
Originally posted by Taonath:
Originally posted by Hedonism Bot:

Is there an easier way then disassembling everything and rebuilding it?

Yes, planning before building.

Heresy! :steammocking:
Taonath Jun 26, 2022 @ 7:50am 
Originally posted by storm.hound:
Originally posted by Taonath:

Yes, planning before building.

Heresy! :steammocking:
^
I know that thinking is frowned upon these days but I'm a bit oldschool in that regard. :pandashocked:
red.adept Jun 26, 2022 @ 9:28am 
Originally posted by Taonath:
Originally posted by Hedonism Bot:

Is there an easier way then disassembling everything and rebuilding it?

Yes, planning before building.

Everyone's base should look like how moon bases and space stations organically grow! Start with your 1x1, tack on a bit of this, a bit of that... got the bio lab, place it there... attach another 1x1, then the biodome once you get that...

I'm having fun with it this go around. No longer do I have the MegaChad base, but rather a twisty, snaky warren with odd bits off the sides.
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Date Posted: Jun 25, 2022 @ 7:39pm
Posts: 58