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You only need one rocket.
I am not sure that the T2 rocket gives any more information than the T1 at this point in development. You get then same map. Future updates are supposed to give you a better map.
The GPS screen is cheap just build another one instead of deconstruction.
They *might* change their mind later... but it's described as a 'chill planet terraformer' so I'm not sure that's likely.
Did not know this but I still find the usefulness questionable.
Once you learn an area there's not much demand to have a map screen there so are free to dismantle and use the materials for something else or place the map at a new scouting location.
Yeah, it would be nice if the map had scrolling, sure. But on the other hand if it had that it would be a little too easy don't you think? As Coops already said, just plop another monitor down where you want to look. And, if too expensive for you, deconstruct and reconstruct it over and over in all the spots you want to see.
The main thing here is you have to go to where you want the center of your image to be, which will require some effort (aka gameplay) rather than just scrolling from the safety of your main base :)
You can see more of the map depending on the highest tier you've launched.
Manual zoom/pan would have been awesome though!
Ya, I just think a wrist-mounted map slotted into the suit would do the same job without all the hassle of carrying around a microchip to find iron and silicon so you can see the map.
Honestly, I would rather go into each 'Zone'... build a launch pad, launch a GPS rocket, (aka gameplay) and get access to FAR more map capabilities; and then access it from any monitor built anywhere that can scroll around and zoom to see any section I've got a rocket hovering over. Is it more aluminum in the long run? Yes. But it would let me see enough for the map to feel useful, and the map area that I get to see would be so much larger I could easily find out where I need to go to see something new and explore without having to either hand draw my own map based off what I'm seeing here or take screen shots and put them together in a paint file. (Which is NOT gameplay, and is in fact... boring... because it is NOT gameplay). Since I can see more of the map at once by scrolling around, that means I find more aluminium and that means I can spend more aluminium on sending up GPS rockets which makes limiting the range of the GPS rocket, but making it so you can see everything the GPS rocket can see, worth it.
IIRC the T1 covers a bit of a smaller area, so no point in building it if you already launched a T2. Launching additional T2s does not do anything, I've tested.
In any case, I also think you are still too early in your base to be investing in the T2 GPS rocket. That's why:
a. You believe 2 aluminum is expensive.
Aluminum is only scarce until you realize you can just build an ore extractor in the correct place and then it becomes renewable. Of course you have to unlock the extractor first.
b. You need a map.
I agree a more functional map would be nice, but it's not necessary. At least not until we can get additional info from the map.
The playable area is not that big, you probably won't have trouble orienting yourself after you have visited each area a couple of times.
In other words you can see both your building and terraforming progress with it which i personally looked at a lot.