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Going to give some examples or just make baseless accusations?
The UI, the minerals, and so forth are all from FREE/cheap unity assets used in a million games. They didn't rip anything off from Subnautica, Subnautica used them for the same reason so many Indy games do, they were FREE/cheap.
So I guess you should go post in the Subnautica forms that it is just weak the Subnautica Devs could not create their own UI and their buildings were all based on free/cheap assets off the Unity store....
Or you could educate yourself on the subject.
Pretty sure you are wrong. Subnautica devs have created their own assets. That's why various items etc. all had placeholder boxes in the early alpha stages. Also the UI was completely overhauled and replaced during alpha development. They didn't get any of the assets from an asset pack. All self designed. Same as the assets from Planet Crafter from what I can see. Unless you can point me to any game that uses the same assets.
To be fair Fish are two phases after the current content. Trees>Insects>Fish I imagine we won't be seeing peepers....but who knows, we did get messages from a guy named Riley.....
He has a point, I built my base down in the starting valley and it eventually ended up underwater. Basically the exact same game, 100%.
well that explains the similarities to me. good enuff but i never really cared anyways. i find planet crafter to be a unique game and enjoyable.
also subnautica LETS you build underwater.
it is an underwater game so I would hope so. and space engineers lets you build in space..