The Planet Crafter

The Planet Crafter

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Baztd Mar 28, 2022 @ 11:57am
what numbers do i need to be improving most?
this is where i am at the moment. What should i concentrate on?

https://steamcommunity.com/sharedfiles/filedetails/?id=2786123563
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Showing 16-30 of 33 comments
holttho Apr 4, 2022 @ 7:35am 
The bonus product multiplies your total sum of stuff placed, so it is the best possible way to do it for you as the player. There is no penalty for constructing or launching in any order, and you can freely deconstruct and re-construct items and it will still give you your whole benefit. As in, the game adds up all your, say, pressure drills to a total sum, then multiplies that by your entire buff number. It has no concern for time or order placed.

You can test this by noting your pressure, deconstructing a drill, noting it again. Reconstruct the drill, see that it goes back up. You can then launch a pressure rocket, and repeat. It will always snap right back to where you would want it.
simonedge Apr 9, 2022 @ 12:36pm 
Well the rockets are supposed to provide a 1000% improvement (10X). I reached the 'Insect' phase and everything did grind to a halt. I then went through the process of launching 12 rockets (3 each for Oxygen, Heat, Pressure & Biomass). So this should be a 1000X speed improvement. But no - hardly any noticeable change to speed. So if the devs would like me to look at their code to help sort out this bug I'm available...
div1 Apr 9, 2022 @ 12:49pm 
Originally posted by simonedge:
Well the rockets are supposed to provide a 1000% improvement (10X). I reached the 'Insect' phase and everything did grind to a halt. I then went through the process of launching 12 rockets (3 each for Oxygen, Heat, Pressure & Biomass). So this should be a 1000X speed improvement. But no - hardly any noticeable change to speed. So if the devs would like me to look at their code to help sort out this bug I'm available...

Rockets do provide a 1000% increase to base numbers of producers.

With 3 rockets of each type you get base number of all producers +3000% for each of the 4 stats.

So next rocket will give +4000% of base value, then +5000% and so on.

Some say diminishing results at 5 rockets of each types, but then you got to really boost your base production.

Check out the guide in my post just before your in this thread, it's really helpful.
BU4U Gaming Apr 9, 2022 @ 1:58pm 
Originally posted by Nautius:

I think we have hit the stall at the Insect phase. I have similar numbers as the OP, and the top 4 are barely budging despite having many heaters, drills, spreaders and rockets.

I would venture to guess there is going to be a LOT more balancing in the coming months. Some may even require restarts.


Yeah I've just entered the Insects phase and am pondering if I wanna bother grinding away to unlock the last few things. I find it fun to watch the world gradually change through each phase as well as gradually unlocking new equipment and machines and if I do the grind now then I might instantly complete the world changes from the insect and later phases instantly once they add the content. Unless the new update ends up requiring a restart in which case the grind is kind of waste too. I think I'm gonna save the rest till after the next update. :)
Vedgaras Apr 9, 2022 @ 3:02pm 
I am into the end game I think: 45.84 GTI and I'd love the game to offer more information about GTI and the rocket launches. I need more clarity about the numbers I want to increase or something. Can't find clear goals. Can't find some path to faster progression except building more T4 equipment.
And yes, miners that throw away junk would be nice. Tier 3 maybe? Please?
Or some compactor container that can hold SO MUCH more than the usual locker storage.
Blastaz Apr 9, 2022 @ 3:13pm 
Drag and drop your save into this map to see your current rocket bonuses (the rocket symbol just by the starting lake). https://map.fistshake.net/PlanetCrafter/?x=0&y=0&z=14.0

You broadly want 10 of each rocket, 10 algae II, 10 Heater IV, 10 Drill IV, 10 Flower Grower II, 20 Trees (of best type). Once you've built all of that then go out and explore (golden chests, secrets etc.) or build a pretty base while the numbers tick up. Upgrade your tree spreaders as soon as you get the lvl II & III versions.
Last edited by Blastaz; Apr 9, 2022 @ 3:13pm
BU4U Gaming Apr 9, 2022 @ 3:22pm 
Originally posted by Archon:
Planet Crafter + Satisfactory = I would never leave my house again.

Plus add the ability to run private servers, multiplayer, and chunk loading and an endless generating map, plus mods. make your friends never leave their hour either :)

Modded Minecraft with this level of graphics is what we all want really.

Erhm no.... :D I don't want Minecraft! Or Satisfactory or No Man's Sky or whatever other game including Subnautica that people keep comparing to and saying that this game needs this or that feature, because it's in those other games. If I wanted to play those other games, I would go play them. I own and have enjoyed them all, but when I start up Planet Crafter that's what I wanna play. I'm looking forward to seeing what these devs will do differently instead of wishing the game will turn into other games that I've already played.
I actually also prefer the map they have designed now instead of a procedural endless one like in Minecraft or No Man's Sky - I've had much more fun exploring in both this and Satisfactory as well as Subnautica than in either of the others. Procedural usually ends up meaning just more of the same after a certain point. Also in a hand-crafted map like this one devs usually tend to put much more care and attention into the details which results in prettier and much more cool things to discover than you ever really find in procedurally generated maps. I'd rather have a limited but awesome time exploring rather than an endless but subpar experience. Every game doesn't have to offer hundreds or thousands of hours of replayability. :D
And fortunately the devs have stated they'll stay focused on single player at least until after full release - just the way I like it. Gives them more time to dedicate to adding to and improving the already great experience this game is. <3
alendwarf Apr 11, 2022 @ 10:05pm 
Originally posted by Blastaz:
Drag and drop your save into this map to see your current rocket bonuses (the rocket symbol just by the starting lake). https://map.fistshake.net/PlanetCrafter/?x=0&y=0&z=14.0

You broadly want 10 of each rocket, 10 algae II, 10 Heater IV, 10 Drill IV, 10 Flower Grower II, 20 Trees (of best type). Once you've built all of that then go out and explore (golden chests, secrets etc.) or build a pretty base while the numbers tick up. Upgrade your tree spreaders as soon as you get the lvl II & III versions.

where is my save file? also thank you so much for this link, this map is awesome. Other maps are kind of funky, like the TechR map.
Archangel Apr 11, 2022 @ 10:29pm 
Originally posted by holttho:
I even got one of my launching rockets hit by a meteor I was launching too quickly. Nothing was lost and all the bonuses and payouts came, but just thought it was funny.

https://imgur.com/TBa2tLx
I built my launch platform partly in a hillside at first, and all my rockets fell over and went zooming around up hills, into my base, etc. No harm done, but I got some hilarious screenshots.
gettinschwifty_97 Jul 7, 2022 @ 10:32am 
Originally posted by Knight_of_Gallifrey:
Originally posted by Arami:
Launch Rockets.

I launched my first or second iridium rocket and I saw my pressure output go up by 50%. They give a multiplier to your output and I only realized this way too late.

To be precise, each rocket is an additive 10x. That is to say, with a base of 100/s, first rocket will make it 1000/s, second becomes 2000/s and so on. That is to say you will see diminishing returns as you send up more rockets.

To be clear, the most "efficient" use of rockets is to always have rockets = # of producers of each resource because they function as a multiplier of each other, i.e. if you have 10 T3 Tree spreaders, it is optimal to have 10 Seed Spreader Rockets (for max oxygen rate, 10x10). Making significantly more of either rockets or producers will have diminishing returns. (i.e. 20 T3 Trees x 10 Seed rockets is less oxygen than 15 T3 Trees x 15 Seed Rockets)
Vortimous Oct 29, 2022 @ 12:53am 
Originally posted by Blastaz:
Drag and drop your save into this map to see your current rocket bonuses (the rocket symbol just by the starting lake). https://map.fistshake.net/PlanetCrafter/?x=0&y=0&z=14.0

You broadly want 10 of each rocket, 10 algae II, 10 Heater IV, 10 Drill IV, 10 Flower Grower II, 20 Trees (of best type). Once you've built all of that then go out and explore (golden chests, secrets etc.) or build a pretty base while the numbers tick up. Upgrade your tree spreaders as soon as you get the lvl II & III versions.

Great map, do you know if its still accurate? I noticed it doesnt have mushroom seeds in the key that i can see... those are what i am currently looking for? Or am I missing it? I know this is an old post.. was wondering if the key is still accurate for the game?
Kao Oct 29, 2022 @ 8:30am 
I was recently at the same numbers, roughly, now a bit above.
Considering every number is worth the same towards Ti, I decided to farm the resource that I lack the most in terms of unlocking things, and that resource was plants.
- Heat quickly unlocks everything and becomes useless
- Last pressure unlock is too grindy to keep stacking T4 drills
- Biomass will get you T5 drills
- Plants will get you massive insect unlocks, and gives more biomass than insects at this point at least
- Some plant buildings (tree spreaders) will boost your oxygen through the roof, and beehives are crazy good for plant+insect

Plant is the answer for me. I launched ten rockets with all the rocket engines I kept finding in chests, and away I built.
Last edited by Kao; Oct 29, 2022 @ 8:33am
Sickwell Apr 11, 2023 @ 4:06pm 
Rockets, rockets and more rockets are what is necessary to move ahead. I just finished fish and I am on the way to amphibians. Rockets, rockets and more rockets. 180 hrs and a lot of that is exploring while my rockets do the hard lifting.
Nekogod Apr 11, 2023 @ 4:11pm 
Originally posted by Sickwell:
Rockets, rockets and more rockets are what is necessary to move ahead. I just finished fish and I am on the way to amphibians. Rockets, rockets and more rockets. 180 hrs and a lot of that is exploring while my rockets do the hard lifting.
This thread is over a year old
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Date Posted: Mar 28, 2022 @ 11:57am
Posts: 33