Hard West 2

Hard West 2

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SteveO Aug 28, 2022 @ 4:45pm
3 Witches - I'm calling it
So I just reached Chapter 3 and fought 3 witches. This is where I put in the towel. On Easy I find this extremely difficult. To the point where I have to exit out the WHOLE mission and stack certain items like dynomite to win. I just can't keep up with the sheer number of enemies. Could I beat it ? Yes of course. Do I want to torture myself? No. It's becoming frustrating. These levels are easy the 1st half and then they throw so BS at you 50% in EVERY MISSION. At which point a different setup would have been better. I honestly think the missions should be 50% shorter. Great game, i'll try it again when the difficulty is more refined. I feel like I'm being punished rather than just dying. Like DEMON SOULS punish by running to bosses vs Dark Souls where the boss is right there.
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Showing 1-7 of 7 comments
Isn't the mission with the 3 witches in chapter 2? The abandoned mine?

All characters are viable for every mission but some are clearly better. Its just unfortunate that first timers have to start a mission first to see the map. For this map, Cla'lish and Bill are particularly good IMO because of elevation and little cover, especially the final section. Witches are not revanants and are vulnerable to bleeding. They tend to stupidly bleed themselves to death by chain summoning. You should have quite abit of blue dynamite by this time, and revanants are vulnerable to fire.
Last edited by RejectedByAnthonyDavis; Aug 28, 2022 @ 5:43pm
DarkNinjutzu Aug 28, 2022 @ 6:09pm 
Originally posted by DocGambino:
So I just reached Chapter 3 and fought 3 witches. This is where I put in the towel. On Easy I find this extremely difficult. To the point where I have to exit out the WHOLE mission and stack certain items like dynomite to win. I just can't keep up with the sheer number of enemies. Could I beat it ? Yes of course. Do I want to torture myself? No. It's becoming frustrating. These levels are easy the 1st half and then they throw so BS at you 50% in EVERY MISSION. At which point a different setup would have been better. I honestly think the missions should be 50% shorter. Great game, i'll try it again when the difficulty is more refined. I feel like I'm being punished rather than just dying. Like DEMON SOULS punish by running to bosses vs Dark Souls where the boss is right there.

I also felt that pain :)

Try to implement shotguns,instead of relying on dynamite. The Deer is your best character once he has some speed via cards, give him full house or better+ play him with the TP/kill item (i took the +2 TP /-Luck item).
Go with this squad:

Melee(use stun weapon)+Shotgun
Rifle (the machine gun is nice 2ap/per shot BUT -25% hit chance STILL WORTH IT!)
Shotgun(bleed+Crit chance items/cards)
Handgun(trickshot)


Every level consists minimum 2 "areas" in 1 map. Enemy spawn related to your map position.
So first clear the area without advancing too much. Hide in cover let enemy approach into you till you dealed some damage and your melee can combo// or your shotgun has a good angle and then your melee can combo...
Once you clear an area you can press turn end, and your turn will directly appear.
In this stage just move your cowboys 1 AP forward. Then the team will be together when the new enemy wave spawns, triggered by map position (it is basically obvious where these positions are) - follow this strategy it will help- you will have 5-8 enemy in front of you usually.

Regarding the witches, shotgun dynamite and good positioning does the trick. You can basically clean the minions while shotgunning the witches, too. Bleed is also nice, cause they might bleed 6 dmg per turn (2cast +run).
Neyreyan_Youtube Aug 29, 2022 @ 8:05pm 
The problem is the 3 witches just summon and everyone hides after, on nightmare its a disaster.
But usually you can kill them on lower difficulties without problems:
1) Use flynn to swap a witch to your party and kill one
2) shoot a witch and use deer to run to it and kill it
3)explosives, blue dynamite
4)beecher rifle with gin, if you gave him the right cards he should gain 25 luck every kill and +1 gun damage, he can usually snipe one witch
5)assault the objective area with bill and gin, using their abilities should clear everything up
6)witches can be disables with a gunstock melee weapon, usually deer disables or kills one
7)take the high ground, ignore shotguners and kill gunmen, eventually you will use ricochet shots and explosives to kill the enemies down there.
8) Exploit, gin with beecher rifle can crit about 19% so kill 3 enemies and then aim for the witch, the damage should be 10 and the crit is 20 so its 1-shot for sure
But they should just reduce it to 2 witches, they are very broken as it is
I spent 40 minutes in the last 6 rounds trying to find ways to kill them and there is no way to kill even 2 of them, they ruined my game.
So i had to use deer to quickly kill one of them, swap one with flynn and another i dont remember, i think i swaped with flynn again
https://www.youtube.com/watch?v=7TcA_dZuykQ
Zagryzaec Sep 4, 2022 @ 5:34pm 
Well I missed the train on this I guess.
If nightmare us too hard for some people why won't they just play on lower difficulties?
Originally posted by DocGambino:
So I just reached Chapter 3 and fought 3 witches. This is where I put in the towel. On Easy I find this extremely difficult. To the point where I have to exit out the WHOLE mission and stack certain items like dynomite to win. I just can't keep up with the sheer number of enemies. Could I beat it ? Yes of course. Do I want to torture myself? No. It's becoming frustrating. These levels are easy the 1st half and then they throw so BS at you 50% in EVERY MISSION. At which point a different setup would have been better. I honestly think the missions should be 50% shorter. Great game, i'll try it again when the difficulty is more refined. I feel like I'm being punished rather than just dying. Like DEMON SOULS punish by running to bosses vs Dark Souls where the boss is right there.

Yes i have to admit its extremely poorly balanced in some areas.

Blackhearts for example are just unbelievably overpowered.

They can literally remove your chars entire health with one spell. Its absurd.
hilfazer Sep 4, 2022 @ 10:39pm 
"They can literally remove your chars entire health with one spell. Its absurd."

They cannot do that, that would mean they swap HP while being at 0 HP.
inject Sep 5, 2022 @ 1:43am 
Unrelated, but one time I tried to save my bleeding, 2hp Flynn by transfusing her. A millisecond after confirming transfusion, I realised what was about to happen and yep, Lazarus bleeds out and keels over.

I love that the game let me do that, didn't warn or stop me making a careless, obvious mistake.
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