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I leveled them whenever and it never screwed me over tbh. This is just one of the many things people make look like it's a way bigger deal than it really is.
At power level 20, it takes two to three double barrel shots to the face to kill the same things now. So yeah, it CAN be a problem.
The scaling isn't really a problem and you won't really notice it unless you are level 20 using a level 1 weapon.
The problem with that is when you wanna test different weapons its impossible to do so because your power level doesen't get lower when swapping, so you either have to grind way to much for a different weapon or stay with the one you are using
Survivor: no upgrade ( actually, I didn't do survivor, as I started from veteran )
Veteran: +4/+5 ( half for boss weapons )
Nightmare: +9/+10 ( half for boss weapons )
Apo: +20
No issues so far.
I actually did what you're talking about here in my own world, I stuck to +5 (boss weapons) / +10 (regular weapons) for the longest time, because I wanted to stay in a coop appropriate range and to be able to afford at least something. You get like 5-10% of the scrap & materials you need in this game, so if you just keep upgrading the same few weapons you'll be out of resources so fast it's not even funny. What was also important for me was that I didn't know what weapons I wanted to use, so I was constantly switching around. And keeping a relatively low upgrade cap helped me do that.
It's perfectly doable, if you like. But as others have said, there are consequences (even if they're kinda minor). My PL was several levels above my weapon upgrade levels, so the fact that I was doing less damage than usual, and less damage than my friend I played with who kept boosting theirs became fairly obvious. It was nothing even close to game breaking but it was there. And I was stuck with the same trashy materials. Because the game scales the material drops based on your strongest weapons too. But this was probably a blessing more than a curse for how much it helped to level alt gear. So I just spammed coop and ground my way through like this. I had all traits maxed and like 4-5 maxed classes by the time I finally started upgrading my gear again, and at that point I knew what weapons I liked so the new upgrades went to them naturally, and I could afford it more comfortably.
Wouldn't it just be so much easier to just set the difficulty to the minimum, where you don't have to bother with any of that?
Just to answer this question, yes you can upgrade your weapons and deal more damage to that one boss you are stuck on, but the next area will scale to your new weapon level.
If you just stay at +5/+10, this will put your character at level 14 and the rest of the worlds will ALWAYS be at world level 15 and not go above that.
Another poster said you can go to +6/+12, but I haven't messed w/ that myself.
The drawback of going past 14 is that there isn't really anything more that you can do to add survivability while enemies' health and damage does scale upward still.
The drawback of not going past 14 is that your numbers won't be as big.