Remnant II

Remnant II

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last_sigh Sep 8, 2023 @ 10:49am
I dont undestand how work Dense Silicon Ring
Maybe im dumb, or maybe its not well translate but i don't quite understand how "Dense Silicon Ring" work :

Is it when im dealing damage and charging my mod power, that 200% of the Mod Power earn is convert in health?
Or is it when im healing that the amount of heal earn is convert in Mod Power?

Thanks in advance for helping me.
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Showing 1-7 of 7 comments
Grimzy Sep 8, 2023 @ 11:07am 
its the other way around, regenerated health gives you mod power.
But I do not know if it counts overall heals or only works if your health regenerates by itself.

Cause that is a difference between ok and broken. You might need to test it out.
last_sigh Sep 9, 2023 @ 1:11am 
Ok thanks for the reply, i will try this out.

Well it seems to work with the health give by the dragon heart, but seems not with the healing shot mod, not with vapirism, or if your already max hp.
It seems to work with Encrypted Ring, maybe its work with other HP regen rings.
Last edited by last_sigh; Sep 9, 2023 @ 2:02am
Originally posted by Grimzy:
its the other way around, regenerated health gives you mod power.
But I do not know if it counts overall heals or only works if your health regenerates by itself.

Cause that is a difference between ok and broken. You might need to test it out.
REGENERATED HEALTH gives you mod power? God, either my English skils are still terrible, or that needs a re-write. I thought it was mod power use gives 200% of the points used as health
Tymon Sep 9, 2023 @ 7:26am 
Honestly, the ring confuses me too, because it doesn't seem to regenerate my mods any faster, and it doesn't seem to heal me if I use mods either... So I dunno if it is just broken or what.
Grimzy Sep 9, 2023 @ 8:39am 
Originally posted by Tymon:
Honestly, the ring confuses me too, because it doesn't seem to regenerate my mods any faster, and it doesn't seem to heal me if I use mods either... So I dunno if it is just broken or what.

Aany HP you recover is converted as 200% to mod power. It does not count overheal. So if you use any heals while at 100% health you will not get anything.
Tymon Sep 9, 2023 @ 10:05am 
Originally posted by Grimzy:
Originally posted by Tymon:
Honestly, the ring confuses me too, because it doesn't seem to regenerate my mods any faster, and it doesn't seem to heal me if I use mods either... So I dunno if it is just broken or what.

Aany HP you recover is converted as 200% to mod power. It does not count overheal. So if you use any heals while at 100% health you will not get anything.
Ah... So it's actually kind of useless unless you actually get hit a lot basically... Especially since even at 1 health at max trait level, you'd only recover about 258 mod power? Cataloger's Jewel still best for mod recovery then.
Last edited by Tymon; Sep 9, 2023 @ 10:07am
MrLuckless Sep 9, 2023 @ 11:16am 
As others have stated, it gives mod power based on the health regenerated. So if you're at full health it does nothing, and what mod power it does give back is proportional to the healing done. Passive hp regen will give back a similar amount proportional to the health being healed so say you're healing 1.5 hp per second from regrowth, that's 3 mod power per second it's giving you while you're healing. On paper this should mean that you would gain a consistent drip feed of mod power while healing, but even with something like the standard dragon heart relic heal of 70, you're only getting 140 mod power from it. The Runed Heart relice would be a better alternative for something like that as it's a flat 500 mod power over 10 seconds while giving you additional 5hp per second for 10 seconds as well.

In short, for generating mod power just use Faerin's sigil or the ever reliable Stone of malevolence.
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Date Posted: Sep 8, 2023 @ 10:49am
Posts: 7