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That was also my suggestion.
That way a character might invest some points in strong back and 5 from a ring, making leto 2 heavy from ultra heavy, and then using the bright steel ring would make their roll like they were medium armored.
In addition, they should probably also tweak the recovery trait, which currently is unbalanced ( and patches up for bright steel users ). halven the efficiency ( down to 30/s to 15/s ) would force ultra heavy players to invest into stamina regen too, trading a lot of equipment/traits in order to get heavy armors.
This might lead to a swarm of players using the challenger archetype with leto armor, but hey, still better than now...
The tremendous effort the player needs to put in order to unlock the ring...
You can't be serious ( on both claims and not getting that everybody gangsta with bsr and mark 2 points out there's an issue on terms of balance).
And yes, defeating 15 world bosses is quite a bit of effort to get a single item. If the ring bothers you so much, don't use it. Plain and simple. The stamina penalty from heavy armor is bad enough unless you are a gunner who doesn't use stamina period basically other than for dodging. Quite frankly, a ring slot dedicated entirely to "i roll faster" is a pretty huge tradeoff compared to what COULD go in that slot.
The ring is simply helping those who struggle. If you feel its "unbalanced" then do not use it. Simple isnt it?
Exactly, I think its good that the game offers something that those who struggle with didging etc can use to play. Those who do not need it, wont use it.
The same could be said about every item in the game.
Reality is, luckily for those who care about balance, that what's op ( aka too much strong) is getting addressed as the game proceeds.
Just check the patch notes ( the most common item that has been nerfed over the patches is the enigma, to say one) for some examples.
Maybe there's a better way to nerf to the ground mark 2 users, that doesn't rely on nerfing the bsr ( for example halving the recovery trait bonus) , but what's for sure is that the majority of players ( I also use it with some builds) go mark2 + bsr for the high benefits and low trade.
Enigma wasnt "nerfed".....enigma was actually fixed because it was broken and abused a broken mechanic. It is still one of the strongest weapons if you know how to use it.
The ring is not unbalanced though. It actually gives you more freedom with armor which otherwise you would not have.
But to each of their own. If devs deem it fit they will change it if not they wont.
Though i am 100% sure they will not as the ring is the same in the first game and changing it would eliminate a big chunk of the build freedom they are advertising.
You should re-read the patch notes.
Enigma was nerfed in damage, magazine size and range ( maybe also overload / stagger but I don't remember).
It was fixed ( aka not intended) the fact the weapon bypassed armors.
Indeed.
That's why everybody is wearing mark 2 without the ring.
Oh wait... actually, they are not.
And we all can guess what does mean when the majority of players goes with a specific set... or can't we all?
Not if that one thing is to make all other armor sets more or less obsolete.
Granted, maybe I didn't learn how to dodge well enough in my 5 playthroughs including apoc, but as it stands I couldn't yet find anything for that ring slot worth lowering my DR from ~64% to ~45%, and that's just going down to heavy armor, let alone medium or light.
Sure, if you can dodge everything, you don't need armor at all. But I guess most players prefer not to get 1 shot, and leto and the bsr is currently the best option to achive that.