Remnant II

Remnant II

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DonBaxo Aug 17, 2023 @ 12:08pm
how many trait pont is max ?
hi, i have 65 trait points used, but im not be able to get more, its is caped ?
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Showing 1-7 of 7 comments
Tymon Aug 17, 2023 @ 12:10pm 
Yeah. You can only get 65 trait points. Though there is a mod to bump it up to basically 295, which is the max amount of trait points you can actually spend.
Chizzit Aug 17, 2023 @ 12:25pm 
The game is designed to have a cap to incentive proper builds. The orb of undoing is an unlimited use item also now.

The issue is that a good chunk of traits are just better than others, making the current state of the trait system's cap almost moot. The devs are reworking the traits and adding more (even before the DLC supposedly), so the trait cap will be adjusted after the rework occurs.

They are focusing on QoL, bug fixes, and performance before diving in on the bigger overhauls.
Jinx Aug 17, 2023 @ 12:35pm 
If we are going to have a trait cap then leveling archetypes should also apply levels into core traits, vigor, endurance, spirit, expertise. Maxing an archetype gives you max stats in it's core trait and also a significant number of points in the character core traits, how much depends on which archetypes you're running.

Either the benefits of core traits need to go up or they need to be part of the leveling process. That will fix a lot of the game's problems. As it is, 65 isn't enough, they should just default to 100 and be done with it.
Dootslayer Aug 17, 2023 @ 12:51pm 
Originally posted by Jinx:
If we are going to have a trait cap then leveling archetypes should also apply levels into core traits, vigor, endurance, spirit, expertise. Maxing an archetype gives you max stats in it's core trait and also a significant number of points in the character core traits, how much depends on which archetypes you're running.

Either the benefits of core traits need to go up or they need to be part of the leveling process. That will fix a lot of the game's problems. As it is, 65 isn't enough, they should just default to 100 and be done with it.

But why? What would 100 give?
Chizzit Aug 17, 2023 @ 12:53pm 
Originally posted by Dootslayer:
Originally posted by Jinx:
If we are going to have a trait cap then leveling archetypes should also apply levels into core traits, vigor, endurance, spirit, expertise. Maxing an archetype gives you max stats in it's core trait and also a significant number of points in the character core traits, how much depends on which archetypes you're running.

Either the benefits of core traits need to go up or they need to be part of the leveling process. That will fix a lot of the game's problems. As it is, 65 isn't enough, they should just default to 100 and be done with it.

But why? What would 100 give?
My man also forgot that the max is actually 90.

Two full level traits from archetypes, plus 5 points allocated to the core traits based on your primary archetype, and then 65 you can distribute yourself. 20 + 5 + 65
Last edited by Chizzit; Aug 17, 2023 @ 12:53pm
Jack Blastem Aug 17, 2023 @ 1:41pm 
Originally posted by Chizzit:
Originally posted by Dootslayer:

But why? What would 100 give?
My man also forgot that the max is actually 90.

Two full level traits from archetypes, plus 5 points allocated to the core traits based on your primary archetype, and then 65 you can distribute yourself. 20 + 5 + 65

Yes so 65 is the cap. As has been stated.
Chizzit Aug 17, 2023 @ 1:45pm 
Originally posted by Jack Blastem:
Originally posted by Chizzit:
My man also forgot that the max is actually 90.

Two full level traits from archetypes, plus 5 points allocated to the core traits based on your primary archetype, and then 65 you can distribute yourself. 20 + 5 + 65

Yes so 65 is the cap. As has been stated.
ehhh no, the true cap is 90. Customizable cap is 65.

It's like health vs. effective health. You could have a health of 120, but due to your DR you could easily have an effective health of 500+.
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Date Posted: Aug 17, 2023 @ 12:08pm
Posts: 7