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Rating it in all of it's entirety at once is very hard when the singleplayer is so good and the multiplayer so bad.
But rating the mod in it's entirety wasn't the point, the mod was designed with singleplayer in mind and works flawlessly in it's intended enviroment and they added multiplayer compatibility at all just because they could I suppose. The point is ¿Why is it so popular for multiplaying? There are so many good options for mods that are actually designed with multiplayer in mind, the most obvious probably Thorium with 2 classes designed around it, but Calamity isn't a good option, it just devolves into hoping deaths are spaced enough and you do so by playing "Where's Waldo?" with the boss' bullets while holding click in the boss' general direction and just spray and pray.
If you tell me you have fun with Calamity in multiplayer, I think what you are actually having fun with is spending time with your friends, because unless I'm doing something wrong I just can't see how multiplayer Calamity is fun at all.
the thing with the bosses i only encounter when the melee player dies and the boss focusses another player. other than that, the boss is aggroed on the melee guy 99% of the time. The screen clutter i can fully relate to, especially when theres a rogue involved.
considering calamity was designed for singleplayer, i think it overall does very good in multiplayer