Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I did that but now I get this error message
The mod responsible is unknown and tModLoader must be restarted.
Terraria.ModLoader.Exceptions.JITException:
In CJMOD.CJPlayer.ModifyScreenPosition, Method not found: 'Boolean CalamityMod.CalamityConfig.get_Screenshake()'.
In CJMOD.Reworks.RogueBuffProj.PreDraw, Could not load type 'CalamityMod.Projectiles.Rogue.TerraDiskProjectile' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Projectiles.Magic.BigIcicle.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.NPCs.Elden.AstrumDeus.AstrumDeusHeadSpectral.BossLoot, Could not load type 'CalamityMod.Items.Materials.Stardust' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.NPCs.Elden.AstrumDeus.AstrumDeusHeadSpectral.ModifyNPCLoot, Could not load type 'CalamityMod.Items.Materials.Stardust' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.NPCs.Elden.AstrumDeus.Starcore1.AddRecipes, Could not load type 'CalamityMod.Items.Materials.Stardust' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.ExoBobber.PreDrawExtras, Method not found: 'Boolean CalamityMod.CalamityUtils.DrawFishingLine(Terraria.Projectile, Int32, Microsoft.Xna.Framework.Color, Int32, Single)'.
In CJMOD.Items.Weapons.Whip.WoG.AddRecipes, Could not load type 'CalamityMod.Items.Materials.Polterplasm' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Ranger.SakuraLeaf.<PreDraw>b__11_0, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Ranger.SakuraLeaf.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Melee.Elden.EonBeamV3.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Melee.Elden.EonBeamV2.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Melee.Elden.EonBeam.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Melee.Elden.EonBeamV4.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Magic.OmegaRay.AddRecipes, Could not load type 'CalamityMod.Items.Weapons.Magic.AlphaRay' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Magic.OmegaRay.SetDefaults, Could not load type 'CalamityMod.Projectiles.Magic.ParticleBeamofDoom' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Weapons.Melee.Elden.Galaxia2.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Ammo.WulfrumDartProj.PreDraw, Could not load type 'CalamityMod.PrimitiveTrail' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.ShadowTracers.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.WarriorMight.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.RogueTreasure.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.Apocalypse.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.GalacticQuiver.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.RampartofSoteria.AddRecipes, Could not load type 'CalamityMod.Items.Accessories.Purity' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.RampartofSoteria.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
In CJMOD.Items.Accessories.End.HotU.SetDefaults, Could not load type 'CalamityMod.Rarities.Rainbow' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at Terraria.ModLoader.Core.AssemblyManager.JITAssembliesAsync(IEnumerable`1 assemblies, PreJITFilter filter, CancellationToken token) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 419
at Terraria.ModLoader.ModContent.JITModsAsync(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 384
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 311
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 132
[22:22:48.662] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = True): "tModLoader-Logs"
tysm I will do this
Actually this is with most of my mods they probably wont update for a little but I can wait because I have the calamity mod and Fargo's souls mod and those are updated to the most recent version already and those are pretty important to the world gen and stuff but thank you so much either way you helped me a lot