tModLoader

tModLoader

Pope Justice Jul 20, 2020 @ 1:41pm
System.IndexOutOfRangeException: Index was outside the bounds of the array. Error With Calamity Aquatic/Abyssal Depths or Sulphurous Sea
Edit: Changed title for anybody who has the same error to find this post in the future.
For some reason calamity's aquatic depths is creating a world error that is making it impossible to create a world of any size. I have Large World Enabler installed already. I've tried restarting after many combinations of disabling and re-enabling the mod. I've also tried re-installing it with any similar mods. The error I get is as follows:
[10:37:17] [10/ERROR] [tML]: A problem was encountered during world generation
Sulphur
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Wildlife.Tiles.WGlobalTile.RandomUpdate(Int32 i, Int32 j, Int32 type) in Wildlife\Tiles\AAAplantspawning.cs:line 16
at Terraria.ModLoader.TileLoader.RandomUpdate(Int32 i, Int32 j, Int32 type)
at CalamityMod.World.Abyss.GenerateHardenedSandstone() in CalamityMod\World\Abyss.cs:line 333
at CalamityMod.World.Abyss.PlaceSulphurSea() in CalamityMod\World\Abyss.cs:line 74
at CalamityMod.World.CalamityWorld.<>c.<ModifyWorldGenTasks>b__94_15(GenerationProgress progress) in CalamityMod\World\CalamityWorld.cs:line 873
at Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
[10:37:17] [10/ERROR] [Terraria]: A problem was encountered during world generation
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
at Terraria.WorldGen.generateWorld(Int32 seed, GenerationProgress customProgressObject)
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
at Terraria.WorldGen.worldGenCallBack(Object threadContext)
Last edited by Pope Justice; Jul 20, 2020 @ 2:15pm
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Pope Justice Jul 20, 2020 @ 2:05pm 
Oh my god, so sorry ignore this.
Fix: Disable the wildlife mod.
Don't know what about it creates an error with calamity, but they don't seem to work together anymore. In the past they worked fine together I'm not sure what changed or how simple wildlife could create such a cascade of errors but... Yup!
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Date Posted: Jul 20, 2020 @ 1:41pm
Posts: 1