tModLoader

tModLoader

Fletcher Jun 11, 2023 @ 2:36am
Crashing
I try to play but after around 20-40 minutes I crash with no reason why. I tried deleting and downloading the game and it happened again and tried some other options on google but nothing works. It says this on my client doc. I don't know what the problem is? I tried looking at my mods and what the reviews say and none have any problem that was not fixed or broke the game.

[05:21:48.587] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. (Parameter 'Function called with a bad style argument')
at Terraria.ObjectData.TileObjectData.GetTileData(Int32 type, Int32 style, Int32 alternate) in tModLoader\Terraria\ObjectData\TileObjectData.cs:line 4281
at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 287
at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 54161
at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 57251
at CalamityMod.Tiles.Abyss.AbyssGravel.RandomUpdate(Int32 i, Int32 j) in CalamityMod\Tiles\Abyss\AbyssGravel.cs:line 58
at Terraria.ModLoader.TileLoader.RandomUpdate(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 701
at Terraria.WorldGen.UpdateWorld_UndergroundTile(Int32 i, Int32 j, Boolean checkNPCSpawns, Int32 wallDist) in tModLoader\Terraria\WorldGen.cs:line 47737
at DMD<Terraria.WorldGen::UpdateWorld_Inner>()
at DMD<Terraria.WorldGen::UpdateWorld>()
at DMD<Terraria.Main::DoUpdateInWorld>(Main this, Stopwatch sw)
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 13222
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 12777
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 192
at MonoLaunch.<>c__DisplayClass1_0.<Main>b__0() in tModLoader\Terraria\MonoLaunch.cs:line 56
at System.Threading.Thread.StartCallback()
Date Posted: Jun 11, 2023 @ 2:36am
Posts: 0