tModLoader

tModLoader

Reese Feb 26, 2023 @ 8:47pm
Main System Crash Issues PLS HELP DESPERATE
I have been fighting this same system crash issue for various different characters. I have concluded that its due to new characters being created but this most recent time i uninstalled New Beginnings because it was clashing with some race mods i had installed and that seemed to fix the issue. I was able to log in and out a couple times and it worked fine until now it crashes me like before. When i load up the game everything is fine until i try to load my characters and thats when i am given the message. Any help on this besides deleting the character would be heavily appreciated. (Deleting the character does work but i dont really want to delete my characters all the time)
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Reese Feb 26, 2023 @ 8:49pm 
This is my crash log which is different than other main crash ones.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.ArgumentException: An item with the same key has already been added. Key: CalamityMod/CelestialOnionAccessorySlot
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at Terraria.ModLoader.Default.ModAccessorySlotPlayer..ctor() in tModLoader\Terraria\ModLoader\Default\ModAccessorySlotPlayer.cs:line 36
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
--- End of inner exception stack trace ---
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
at Terraria.ModLoader.ModType`2.NewInstance(TEntity entity) in tModLoader\Terraria\ModLoader\ModType.cs:line 131
at Terraria.ModLoader.ModPlayer.NewInstance(Player entity) in tModLoader\Terraria\ModLoader\ModPlayer.cs:line 32
at Terraria.ModLoader.PlayerLoader.NewInstances(Player player, Span`1 modPlayers) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 68
at Terraria.ModLoader.PlayerLoader.SetupPlayer(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 58
at Terraria.Player..ctor() in tModLoader\Terraria\Player.cs:line 40348
at Terraria.Player.LoadPlayer(String playerPath, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 40213
at Terraria.Player.GetFileData(String file, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 40278
at Terraria.Main.LoadPlayers() in tModLoader\Terraria\Main.cs:line 3132
at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 39572
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 49137
at DMD<Terraria.Main::Draw>(Main this, GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
[23:41:39.123] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
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Date Posted: Feb 26, 2023 @ 8:47pm
Posts: 1