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Stonesword Jul 12, 2022 @ 11:21pm
Audio stops on certain Calamity boss battles
Hello,
Recently I wanted to play some 1.4 Calamity to try it out, but I noticed some weird stuff happening with sound on certain fights.
Basically, what's happening is on certain boss fights, all audio from my game stops working at some very specific points of their boss music. This first happened with Cryogen, at the middle of the song, and then with Astrum Aureus, right at the beginning. I tried reloading the world, and the default terraria music worked on the main menu, so I tried chaning it to the Calamity main menu theme (the one with the custom music), and then the music stopped working. For further testing, I made a new world and the sound didn't work there either.

To summarize, everything works fine until I fight those Calamity bosses (Haven't finished the game yet, so there might be more), and on specific parts of their songs, all music and sounds break, and on the main menu only vanilla sounds work.

So clearly it's a problem with the music or sounds from other mods interfering, but I dont want to mess with their configurations without knowing (Minecraft modding trauma, sorry).

Here's a list of the mods I'm using.
- Magic Storage
- Boss Checklist
- Terraria Ambience
- Unofficial Calamity Mod Music
- Calamity mod Music
- Calamity, obviously
And before you (maybe) scream at me for having two calamity mod music, and I might be wrong here, the Unofficial one only changes vanilla sound tracks to fit more with Calamity, and the official one (the one that doesn't say unofficial), adds the themes for the content added by the Calamity mod itself, but please tell me if I'm being dumb.
So yeah, been struggling with this for a while, I really like the Calamity music so if we can avoid deleting it I'd be very thankful.
Any advice or support is appreciated, and thanks beorehand. Have a good day.
(If you need more information, such as logs or whatever leave in the comments and I'll answer as soon as I can)
Quick edit: I tried only disabling the music mods for testing. Disabling the official one had no effect at all, everything still broken. Disabling the unnoficial one brought back the vanilla music only, but all the sounds (attacking sounds, running with boots, attacking with whip) didn't come back.
Last edited by Stonesword; Jul 12, 2022 @ 11:37pm
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Showing 1-7 of 7 comments
awesomecoolcat834 Jul 16, 2022 @ 3:09pm 
im having this exact same issue lol, please lmk if u ever find a fix. just had the same issue on cryogen
tdogoh9 Jul 17, 2022 @ 7:28am 
i also pretty much have the same mods, same problem in 1.5
tdogoh9 Jul 17, 2022 @ 7:31am 
some songs just dont play. also sulfuric sea dosnt play unless acid rain is happening. DOG dosnt work, but the servants of the scorage do work. poltergast works i think.
Skölljárn Jul 17, 2022 @ 10:49am 
aureus is always glitchy, and i havent fought cryogen in a while, so idk if his music is broken
tdogoh9 Jul 17, 2022 @ 2:14pm 
Originally posted by Stonesword:
Hello,
Recently I wanted to play some 1.4 Calamity to try it out, but I noticed some weird stuff happening with sound on certain fights.
Basically, what's happening is on certain boss fights, all audio from my game stops working at some very specific points of their boss music. This first happened with Cryogen, at the middle of the song, and then with Astrum Aureus, right at the beginning. I tried reloading the world, and the default terraria music worked on the main menu, so I tried chaning it to the Calamity main menu theme (the one with the custom music), and then the music stopped working. For further testing, I made a new world and the sound didn't work there either.

To summarize, everything works fine until I fight those Calamity bosses (Haven't finished the game yet, so there might be more), and on specific parts of their songs, all music and sounds break, and on the main menu only vanilla sounds work.

So clearly it's a problem with the music or sounds from other mods interfering, but I dont want to mess with their configurations without knowing (Minecraft modding trauma, sorry).

Here's a list of the mods I'm using.
- Magic Storage
- Boss Checklist
- Terraria Ambience
- Unofficial Calamity Mod Music
- Calamity mod Music
- Calamity, obviously
And before you (maybe) scream at me for having two calamity mod music, and I might be wrong here, the Unofficial one only changes vanilla sound tracks to fit more with Calamity, and the official one (the one that doesn't say unofficial), adds the themes for the content added by the Calamity mod itself, but please tell me if I'm being dumb.
So yeah, been struggling with this for a while, I really like the Calamity music so if we can avoid deleting it I'd be very thankful.
Any advice or support is appreciated, and thanks beorehand. Have a good day.
(If you need more information, such as logs or whatever leave in the comments and I'll answer as soon as I can)
Quick edit: I tried only disabling the music mods for testing. Disabling the official one had no effect at all, everything still broken. Disabling the unnoficial one brought back the vanilla music only, but all the sounds (attacking sounds, running with boots, attacking with whip) didn't come back.

try deleting the unoffical one or check system storage. could be a memory problem.
Stonesword Jul 17, 2022 @ 5:18pm 
Originally posted by tdogoh9:
try deleting the unoffical one or check system storage. could be a memory problem.
Hello,
I already tested what you've said, with no effect. I am almost certain it has something to do with the Calamity's music mod, as the unofficial one doesn't change any of the Calamity themes, and rather changes the vanilla ones to fit Calamity's style.
About the memory, I cannot 100% disprove this, but I am also almost sure that isn't the problem, as I have over 50 GB of space left. What could be, however, is RAM, as my game is usually pretty laggy on certain bosses, and that might break the songs (Maybe a lag spike stops the song and it can't resume playing after the spike, idk), but that's still unlikely as the sound stops working on very specific parts of the boss songs, and no FPS drops before the sound goes away.
So my conclusion, coming from a bit of testing, is I think it's either:
A) Corrupt song files, deleting the official music mod (The file itself, along with all its configuration) and reinstalling it would fix it
B) It's the mod itself fault, and they have to update it to fix it.
Currently, I am not testing for fixes, but I probably will soon, but if any of you wants to give it a try, go ahead and let me know if that works. I honestly think it's most likely option A), and the music mod port from 1.3 to 1.4 might have a few mistakes, but I don't know how modding works, so I'm probably wrong there.
If I find anything I'll let ya'll know. Have a nice day.
Last edited by Stonesword; Jul 17, 2022 @ 5:20pm
Kanaris Jul 20, 2022 @ 12:41am 
Hey there. I have this issue too, and made a discussion about it on the calamity workshop page. Here: https://steamcommunity.com/workshop/filedetails/discussion/2824688072/5696507684096429817/

I found out that disabling Terraria Ambience partially fixes the problem on Cryogen, for me. To quote my reply in the above discussion:
Originally posted by Kanaris:
Found a partial fix. If I disable Terraria Ambience mod, instead of completely destroying the audio, cryogen only partially does. He now cuts out music/sounds for 1-2 sec every 5-10 sec during that same phase. But after the fight the music and SFX are fine. If I re-enable Terraria Ambience mod, the usual complete cutout happens.

HOWEVER, I don't think this is Terraria Ambience's fault. There's definitely something buggy going on with Cryogen's sounds in particular.




Kinda related also to the calamity music bug... If anyone has that weird audio stuttering bug on TML for 1.4, where the vanilla music kinda jumps back half a second every once in a while, and always at the same spots in the same tracks, a TML dev shared a fix for that! This problem happens for me without being caused by a specific mod, but doesn't happen in vanilla 1.4 terraria. Anyway, fix here:
Originally posted by Chicken-Bones:
As a workaround, please try replacing Libraries\Native\Windows\FAudio.dll in your tModLoader steam dir with https://github.com/tModLoader/tModLoader/blob/927e175d6492eb428e8514249416f1c3c106782f/patches/Terraria/Terraria/Libraries/Native/Windows/FAudio.dll?raw=true

from https://github.com/tModLoader/tModLoader/issues/1693

Works for me (for the TML-related vanilla music problem, not the calamity/ambience-related calamity music problem!)

IDK if TML will be implementing this audio dll fix into next month's version or not. I'm not good enough with github to tell.
Last edited by Kanaris; Jul 20, 2022 @ 12:43am
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Date Posted: Jul 12, 2022 @ 11:21pm
Posts: 7