Astral Ascent

Astral Ascent

View Stats:
Jows Jun 4, 2024 @ 11:22pm
Sugestions about some changes
I would like to give some sugestions to improve the already amazing game.

1º The loss of some buffs in game because you have to talk with some npc (for example before a boss fight you have a little chat and time buffs like enrage are lost.)
2º The loss of some buffs because you wanna attack to get chests and crystals ( there's a echo that gives you 4 swords and some wisps and whenever you attack you spend them even if i'm not attacking a monster.)
3º The second weapon of octave being a charger like megaman (it's a bit frustrating shoot and you can only hit enemies in the aim and not before.)
4º Achievements for reach the ending with every zodiac (just for motivation)
5º Daily runs (with specific character,weapon and weapon skill)
6º Endgame content (some unlimited way to spend the money you get after getting all zim-zim upgrades and skills from the merchant)
7º Echo that gives 20% HP damage to bossess at start of the battle does not apply that first bônus damage on full health enemies and you dont have this bonus after the echo is used. Also in the second stage of the final boss this echo does not appear.
Last edited by Jows; Jun 5, 2024 @ 6:47am
< >
Showing 1-2 of 2 comments
Hali-Gali Jun 5, 2024 @ 3:57am 
Originally posted by Jows:
I would like to give some sugestions to improve the already amazing game.

1º The loss of some buffs in game because you have to talk with some npc (for example before a boss fight you have a little chat and time buffs like enrage are lost.)
2º The loss of some buffs because you wanna attack to get chests and crystals ( there's a echo that gives you 4 swords and some wisps and whenever you attack you spend them even if i'm not attacking a monster.)
3º The second weapon of octave being a charger like megaman (it's a bit frustrating shoot and you can only hit enemies in the aim and not before.)
4º Achievements for reach the ending with every zodiac (just for motivation)
5º Daily runs (with specific character,weapon and weapon skill)
6º Endgame content (some unlimited way to spend the money you get after getting all zim-zim upgrades and skills from the merchant)
1 и 2 - это нормально и не критично. Такие баффы ничего не значат и накапливаются моментально. Или тебе жалко 49 урона?
3 просто не используй, если тебе не нравится механика. Оружие скиллозависимое и весёлое.
4 гринд ради гринда? Зачем? Для мотивации у тебя уже есть концовки.
5 вот это можно, и уже давно обсуждалось.
6 зеркало со 100 уровнями - уже не энд-гейм контент? И ты уже сейчас можешь безлимитно тратить деньги на рероллы внутри забега. Какой ещё энд-гейм контент нужен? Примеры?
Blumage Jun 9, 2024 @ 11:36am 
I’d like following changes if there is any chance:

1. Custom Mode (like in Dead Cells) let me select the whole build at the beginning of a run. Spells and echos. Achievements can be disabled as I don’t care about them. Just want to play the game the way I like.

2. start with a random zodiac as a summon instead of the need to unlock it every run

3. let me change the looks of my character during the run. Maybe with pre sets / saved favorites. Starting a electricity build, I would select more yellow elements, ice build more blue elements.

4. show at zodiacs when „recruiting“ if I saw the respective ending already. Only when finishing a run I see at the ending selection if I already had it or not with this character/zodiac. This should be visible when selecting the zodiac.
Last edited by Blumage; Jun 10, 2024 @ 1:03pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50