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Laporkan kesalahan penerjemahan
https://steamcommunity.com/app/1276790/discussions/0/3205995441636005100/
Fix it and thank!
Each time you TAUNT, the ULTimate bar fills up. The problem? You can use TAUNT infinite - well, more like around ten - number of times on a single character within the same turn, because you get an extra turn after using it, ad infinitum.
Braum begins the battle, Taunts several times, fills the ULT bar and casts the ULT on the first turn. Then it's Illaoi's turn, who also TAUNTs several times, filling the ULT bar, casting her ULT - voila, you've casted 2 ULTimates with 2 separate characters, all within a single turn. Yes, you've used up about 70 Mana for each character doing that, but there you go.
Alternatively, and probably better yet, you can save those ULT bars for Yasuo, allowing him to cast his ULT on 2 consecutive turns, basically killing bosses in 2 turns. And I don't mean in the end game, I'm talking at lvl 8-10, so at the very beginning. God knows who this scales further, but I imagine it only gets "worse".
If anything, limit the number of times casting a TAUNT ability can contribute to the ULT bar - just make sure you don't nerf it so that it doesn't fill the bar at all, as that would be going to the other side of the extreme, meaning equally stupid.
Idk how you guys didn't notice this, there was no such broken bug in Battle Chasers, lul.