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If you watched the trailer you would see the Bounty Board which is new and the combat has new Lane mechanics and speed mechanics.
besides it is not fair. how about the enemies doing the same? I think it is fair to assume this will not happen. as for the rest, I LOVED BC:N so I can't wait for this one.
The main one that comes to mind is FFX, and it had the best jrpg fighting system imo. You didn't neglect characters, they all had a purpose, and to bring them in it didn't even use up a turn. So you could juggle your entire party back and forth in one fight, if you needed to.
i dont think they would want to. in the name of replayability they probably disallow it on purpose.
my apologies. i misread and thought it meant during combat. i concur switching out in the field instead of tavern would be a great addition.