Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same with elden ring. Everyone is infected or something, kill everything that moves to win.
Every npc is whispering something about being sad, cities ruined by some unknown malady. Like every souls like, npcs whisper some stupid talk about being sad no normal humans ever speak outside church or something.
An order of noble families used magic to commune with some eldritch god - pretty standard cosmic horror stuff. It went bad and they locked the power away. But later, a man, Laddak, became a confidant of one of the nobles and betrayed him, tapping into the secret eldritch power for himself.
The power Laddak abused spread as an infection, transforming people. Laddak intended to use it to become a god himself. He built up a religion around himself, and many others were granted fragments of the eldritch power to become servants for Laddak, but not everyone could control the power and some were locked away. I think Eryk is one of these.
Laddak's ambition is to be a god, but there are already other gods, other cosmic forces, and some of them are opposed to him. If you pursue the true ending, you confront one such entity.
These are the broad strokes, and I've probably got things wrong. This was just what I soaked up from my first playthrough, and I didn't really take any notes.
Thank you! I was looking for an explanation like that!
Edit: in adition to that, It seems that the infection of the main character is different from the other NPCs of the game.
The disease of the player is exactly the same as the baddies. You are a nyctorn, which is someone infected with the Nycrux, the same substance that's been turning people into cold ones.
Laddakk seems to have angered them by twisting the deal and trying to obtain apotheosis for himself, and thus through Esk and the nycturn that haven't become Cold Ones gave rise to the Starborn Hunters which it seems like Eryk is meant to also be (as seen in the ending where you sit on the throne, accepting the deal with the elder gods to give order & rule the world). Laddakk doesn't want the Starborn Hunters to interfer with what he's doing so he pretty much demands all his followers to hunt down/imprison any nyctournes that don't follow him & torture them to death/converting. He also had Esk's special eyes which could see the truth behind the world removed and hidden throughout the world to try and prevent anyone from interfering with what he's doing.
There are various background factions like the Sisters of the Nighttide whose mansion we are using as our home base (evidenced by the upper right room that could be unlocked with the key from Helenya & having the previous Sisters of the Nighttide leader as a ghost possessing it). From my understanding, the Cold Ones & the Starborne Hunters wiped out the Sisters of the Nighttide pre-game in the swamp location, as I guess their mastery of dark spells were a massive threat to the starborn. Helenya is implied as the only remaining Sister of the Nighttide, and using the ancestral magics layered in the mansion, is able to keep out those infected with Nycrux, saving herself from the insanity. By using it as a safe zone, we allow others to come and take refuge, which Helenya is fine with because she's planning to leave ASAP as soon as she receives the blessed tea cup from Eryk. There's talk about both a federation and the empire, I'm not sure what's going on with either of those, except that the federation was more technology focused and the empire was more alchemical/magical focused. Either way, both societies have greatly collapsed. I think our main first city to explore though was aligned with the empire, while the city with the artillery bridge was meant to be symbolic of the federation.
Most bosses are implied to have succumb to the curse of the nycrux like Manfredd who you can find several notes talking about the upcoming war and how he felt like he was losing control of himself as a person (which makes sense since he had a corrupted heart of nycrux in him, implying he was on the path to an apotheosis) or seeing the old Wymond who gave into nycrux, becoming a cold one in order to seek revenge for his deceased daughter, killed by the followers of Laddakk, yet now becoming hunted down by the Starborn for having transformed. There's several instances of him talking about being hunted by the Starborn Hunters who were enemies of the Church of Laddakk, and being chased by them as they see him as a lackey of the church.
I think the reason the Starborn Hunters both freed & attack you from time to time is on the orders of their masters, in that the elder gods are vary likely looking for a powerful mortal that could resist the temptation that comes from protecting a heart of nycrux until one could reach maturity and become the beginning of a new god. So by sending those hunters after us, it'll either make us stronger (good for dealing with the church & future corruption) than they already owned pieces or it'll make their own piece stronger by defeating a powerful nocturne.
But all of this is just a theory.... a game theory...