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With 4 players i bet it is an easy game but 2 player not so much.
Didn't hate the game but yeah its a bit of an artificial wall that requires grinding and i guess i didn't want to spend that many hours in this game anyways. So my bad.
First map is farm, it introduces the food/animal mechanic and basic keys.
Second map is asylum which introduces the secondary item mechanic with fuses (and makes you use it to begin the map).
Third map is the inn which introduces cleaning and rune matching. it gives you your first ritual item when you trigger the start so you know what to look for. it also introduces creatures stealing your items.
Fourth map is the town and it ties them all together.
fifth map adds in resource scarcity to make it more challenging.
I bought his for me and 3 friends, no idea what the hell we're doing and the tutorial is utter garbage. We decided to quit the game, and find a guide for the start as nothing is explained I would refund this otherwise.
I would't even call it a tutorial
Each map has a unique challenge/strategy and they try to increase it with each new release.
I think the missions of the maps themselves are quite clear anyway, so a tutorial is not necessary, especially since it would only make the game worse for the previous reasons.
If you played smart, you wouldn't get caught, you won't be "smart" because of hiding and sneaking lol, but because you use the right strategy and allocate your time well and plan ahead with the necessary items.
Long story short, the game is all about challange.
This. I don't see a need for tutorial at all. Games getting to easy man.