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You can also spam dark knights too. 30 per spawn just so he doesn't attack your range attackers.
He also needs some melee crap to kill because of the cocoon of ♥♥♥♥♥♥♥♥, I recommend knights or horsemen. I don't think fortifications are any good, cause the cocoon of ♥♥♥♥♥♥♥♥ is just gonna break everything.
For most of the fight I was summoning dark knights to occupy Osbourne while the crossbows and war machines were tickling him, but he does keep summoning some wankers, so you can't just facetank with 1 poor sod at a time.
Eventually he does the cocoon of ♥♥♥♥♥♥♥♥ where he life drains everything in some range (longer than crossbow range I think) and mashes buildings and goes immune to ranged damage. He can heal a ♥♥♥♥♥♥♥♥ and used it every time he dropped to very low health, so I think you need to a bunch of melee damage to ever finish him off.
I used 40ish knights (maybe horsemen would be even better value) to quickly run, survive the explosion when he pops out and run away before they get 1-shot by his splash base attack.
I´m out of luck because I used up all my mana destroying his fortifications (which are also ♥♥♥♥♥♥♥♥).
The economy runs by itself I have and endless supply of soldiers buy I'm being kept back by the (♥♥♥♥♥♥♥♥) amount of micro needed to defeat him.
That was anticlimactic.
I let him rampage about my city while I astralray'd him to cinders. 100 magic points or so and some steady mouse work. Felt a little like an exploit but it was him the one cheating with his AOEs, meteors and life-leeching cocoons
but it is fun to entangle and drop the big guy, no? :D
Maybe I come back one day and try again, but right now it just seems so unbalanced.
Game also needs Quality of life updates
Since Early Access there is endless scenario called "under pressure", and in fixed based difficulty it is way much harder than temple even on insane difficulty, belive me :)
Agressive recon with fast units is your friend, braking enemy spawn houses before timer is activated is also your friend
Early fast units is your friend, speed and fast relocation is your friend
But if you capable of fighting 4 or even more squads at the same time in different map locations, it will not also be your friend, it will be gamechanger
If you see enemy squad coming not via wave timer, just send your squad in the footsteps
and you will find where the creatures are coming from
It's a nice alternative to base vs base build.
I really do not understand why people keep selecting higher difficulty, and then complain, that they cannot beat it.
The game is beatable, and the highest difficulties are not for everyone