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What is there to know about the market and university? Market you pick what resource you want to trade for another resource(you almost always want gold) and then send it off. It takes X minutes for you to gain that resource you traded for. The UI seems fairly straight forward unless you've never played a strategy game before? As for University... you just build it somewhere and then gain access to the research options in its little section.(namely the soul tower and infinite stone/iron mine)
From what I've read of people complaining about this "huge massive unfun impossible difficulty spike!" it seems like they've either never played a strategy or Tower Defense game... or they really don't understand that you need to boom your economy early while trying to explore.
You desperately need to have 3-6 woodcutters within the first couple of days for wood. Then you need to spam some houses for worker growth. You'll also need ~3 Berry Pickers and some Fisheries to keep from starving. Then go from there, like Barracks to get Archers, etc. (If you sided with Rebels, the game warns you it is going to be significantly more difficult to play, which, IMO, it is since enemies are so strong then)
Maybe describe more what you do or how you play and have difficulty? Most people that are complaining don't really show or tell what they are doing or what their setup looks like in the first ~4 days. So it's hard to tell if they are making fundamental errors or if it really is a matter of the game being too difficult for them.
Of course you don't see the problem. This is the problem... A Walk in the Park should not include stressing yourself out to the point that it makes you hate the game. There are multiple difficulty settings, it's not like changing the easiest one will ruin your game or anyone elses. The problem is that you need to control many things at once and some people cannot, no matter what they do.
Then should the easiest setting be a free win? Should there be a maximum unit limit on the waves, like only sending ~10 units to attack you? Should you have infinite resources or have all researches unlocked? Maybe there should be a sandbox game mode where you can just build without enemies?
People complaining about the difficulty being "Too hard!" do not actually add any details except for "it's impossible! No tutorials! Big spike!". How is anyone, especially the developer, supposed to know what needs to be altered or toned down and improved on?
You mention needing to "control many things at once"... how so when there is an Active Pause function? You can pause the game at any time, place buildings, give unit orders, research, etc. then unpause and have all your orders play out. You quite literally have all the time in the world to think, plan, or check over your stuff.
Maybe you are unaccustomed to strategy and tower defense games?
Don't gatekeep difficulty, man! It's day 10, the hordes are 100s with catapults and the strong dudes. I don't have enough resources and can't acquire them. The sorroundings are scorched of fish, stone and wood.
If Level 3 had less steep increase of enemies with each wave it would be more fun.
Cool that you got the game figured out, you should be the reference target for higher difficulties. Leave the wining about easier difficulties to us please :)
I play this to feel empowered and relax, not to have a challenge in build order optimisation and trial and error. And I'm allowed to, thank you.
There's like this very narrow tipping point each game where once you're past it the game is either going to get extremely hard or extremely easy.
Either a bug, not selecting ranged units or you have placed the towers in a way that is inaccessible for the units to walk to and enter. Should be a simple select units and click tower.
I never implied that I had a problem. I haven't even played 30 minutes since 1.0 was released. Anyhow, we get it, you're a pro and want to help everyone that's too stupid to figure it out on their own. Lower difficulty levels help people learn the game without having to jump through hoops while pulling their hair out. I'm sorry that everyone can't get gud like you. lol
Why do you need to enjoy story instead of gameplay?
You're being dramatic