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-You need to have granaries right next to the food building, or they will be very inefficient, and make sure the granaries don't get full.
-It's easy to fall into a starvation death spiral if you expand too quickly, where all the workers that were supposed to make food are dead or in the hospital. If that starts happening, berry pickers is the best thing you can make since they can be built quickly and for free. Again, granary next to the bushes or they will be terrible.
-You never just have a food problem, all resources are connected. More wood and stone means more buildings which lets you build more soldiers which can clear out more enemies to make space for more resources and buildings. It's a really complicated game, which is why I love it and don't like They are Billions, and you might feel the opposite way.
do granary next food harvest and storage next mine and wood.
do house 2 and house 3 in priority with fountain.
The food in AoE is simply a resource which you use to buy a unit, and then never worry about supplying that unit from then onward. Meanwhile in TaB its a limit on how many colonists you can have/military units you can have of which even if you run a deficit(though if food buildings are getting infected in that game, you may have other issues....) there's no downsides apart from not being able to build new houses or training new Units
Meanwhile in DinO you have a daily food upkeep on top of being a price for Military Units, people can starve for a day, but you need to feed them after that day else they die, additionally except for the first few days your food storage is PITTIFUL, with you only getting a single day's worth of storage or in larger towns just your Town Hall's food storage might not be enough to even feed your populace day to day. hence you need Granaries, lots and lots of Granaries. If you need simple advise I've found that putting two Farms with two adjacent lvl.2 Granaries next to them work for most of the building-up phase until you can get to Tier 3, and even then you can get some good gold income from trading food(though be sure you don't accidentally starve your people)
get granaries asap, food can stack, especially in the first rounds you can get loads of food to stack up in your granaries.
dont overextend your population, try to keep it as low as possible but as high as needed. whenever you have 40+ unused population at the end of a day without planning to get something out of it (especially earlygame), you definately did something wrong.
according to food:
1. berries run out but they refill again.
2. fish run out but are a good way to have some "extra food" when you really need it fast
3. on nearly every map there are piles of food around the map to get collected
4. farms are a great source for unlimited food when berries are not enough anymore.
5. do not build too much army at once. if you have like 60 unused population but build all the army at the same day, you'll miss out all the food for the production PLUS the food they consume. this was one of my mistakes when i started. try to keep the food over the needs, if you need 300 food/day, wait out till you have 350 to start producing (until your food is back at 300).