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Referencing endless and campaign modes, this is completely subjective. Personally, I found the campaign of "They are Billions" the most enjoyable part of the game. I loved the idea of that game with unlocking different technologies as you progress throughout the campaign. Furthermore, you weren't completely restricted to select certain options and were free to expand and experiment how ever you liked. Of course, there is a "most optimal" path to the game, but they did a good job with balancing to let you do what you wanted.
I wholeheartedly agree on with putting the most focus on the core mechanics of the game, like units, technologies, buildings, procedural generation capabilities and optimization, etc.
In my professional opinion, specific challenge modes are a good addition to the game; however, I would not rely on it. The planned addition of Steam Workshop and map editor is a perfect core component for the livelihood of the game.
I too would consider myself a hardcore gamer. I have an i9-13900k, 64 GB of RAM, x4 2 TB SSD, x2 1 TB NVMe SSD, and a NVIDIA RTX 3090. I have thousands of games of many different genres on multiple platforms, launchers, and programs. This clearly justifies my opinion and not my time in the video game industry.
That didn't ages well