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报告翻译问题
It's one of the things that make this game awesome.
One time the dropship landing zone was beneath a huge cliff . Everyone were yelling the fleeing troops to make the leap of faith as the bug rapidly closing in .
The other time i was the one who ran last , being chased by crap ton of bug and , downed , got revive by a healing UAV and then got greet by a wall of Bastion who scream " Run buddy run " .
Having a 16 player co-op that brings in the worst to the best of people its so much fun when intense situations like a shuttle base that can't land too close. Reminds me of the terrain commanders you can follow orders or no one gets left behind.
If the team works together for all survivors feels great being part of a unit. If the team crumbles and its a fight for yourself that feels great as well, very immersive. Sitting on a building with your friends watching your team mates flee wildly while your trying to lay down cover fire for them as they die one by one, then your squad sees an opening and goes as a group and survives. I am glad they have it outside the base its more rewarding.
Even if no friends and your team has completely failed, the rush for survival hits close to the bugs in sheer numbers war that is going on.
"I could change core foundational parts of that experience and make a better game." The hubris of some folks lol.
Thanks Will look for it on next try. Was thinking pathway arrows that could appear a bit more center screen as if projected on visor - up if going right way, or to side or down if u need to turn. or path markers leading there ( hey molly: point me where am i going. lol.)
I think i was subconsciously just running a big spiral circle to the right because what i thought was the "marker" was always on my right top corner so i was try to reach it, could not see if it was actually a marker or what it was - just constantly trying to turn toward it.
I just had a match where it spawned 800m away lol,