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I modded my game to be more difficult with max difficulty settings, no loot re-spawns, less credits for ears, hunting the main source of income aside from missions and A Quiet Place mod brings the whole game to life with Freakers and bandits able to hear not only you but one another, so they get lured away instead of always standing around waiting on you turning up,
But even with all that, the only real challenges were those ♥♥♥♥♥♥♥ Runners and that Reacher ♥♥♥♥... Honestly can't see myself ever surviving Permadeath... which is why I'm gonna buy and go through another 270+ hr play through.
The new sony is a company which lost its creative mindset and makes living on "remastering" 5 years old games.
Any people who has values regarding to his hard earned money would not spend any penny on this so called "remasters". At this moment they are just milking the gamers.
I played that trailer in 4k, and with the mods from Nexus, my graphics in game beats what the PS5 offers. No need for a remaster. But the DLC? Hell yes.
Makes me also wonder if Sony are going to use this release as a means of gauging interest in a potential sequel. I know that there are articles online quoting that they wouldn't, but never say never.....
I think the sequel not getting green lit was a perfect storm of bad timing. Middling review scores for the initially broken day 1 version + Soyny shifting their business direction to go all in on making 1st/2nd party live services during the tail end of the PS4 generation.
Making your budget back is nice and all but they make these games to make money not to break even. The game just doesn't have the "juice" of capturing people's imagination like other games do.
Days Gone has sold 9 million copies