Days Gone

Days Gone

View Stats:
Update 25 April 1.08
I would be very happy if you added these options
add Dlss
add selecting 21:9 in my menu
Last edited by Richard Guyot; Apr 21 @ 1:25pm
< >
Showing 1-9 of 9 comments
Gitaroo Apr 21 @ 2:49pm 
yes on both of that. Frame gen too
Irish Apr 22 @ 2:37am 
Yes please
Uhzu Apr 22 @ 6:44pm 
Game runs on 4.11 UE Which only supports DX11. The game will never support DLSS or Frame Gen.
Harry Apr 22 @ 7:35pm 
Originally posted by Uhzu:
Game runs on 4.11 UE Which only supports DX11. The game will never support DLSS or Frame Gen.
GoW 2018 uses DX11 and supports DLSS.
J0ust Apr 23 @ 12:44am 
Originally posted by Harry:
Originally posted by Uhzu:
Game runs on 4.11 UE Which only supports DX11. The game will never support DLSS or Frame Gen.
GoW 2018 uses DX11 and supports DLSS.
GoW is not on Unreal Engine ...
Gitaroo Apr 24 @ 1:02pm 
Originally posted by Uhzu:
Game runs on 4.11 UE Which only supports DX11. The game will never support DLSS or Frame Gen.


Originally posted by J0ust:
Originally posted by Harry:
GoW 2018 uses DX11 and supports DLSS.
GoW is not on Unreal Engine ...

DX12 is not a requirement for DLSS support for UE4. Example one of my favorite game, Evil West, UE4 DX11 only.
Last edited by Gitaroo; Apr 24 @ 1:04pm
Evil West is built on which version of UE4 ? UE4.?? ????
DG is built on UE4.11. UE4.11 is pre DLSS and will not support it.
what for ? The game runs smooth even on ancient hardware nowadays
Gitaroo Apr 24 @ 5:43pm 
Originally posted by simon.pete15:
Evil West is built on which version of UE4 ? UE4.?? ????
DG is built on UE4.11. UE4.11 is pre DLSS and will not support it.

It was also build on a version without SSGI support and they back ported it to the game. The point is, DX12 or whatever version of UE4 doesn't stop them for implementing DLSS. Infact PS5 pro version is getting PSSR support, DLSS, FSR, XeSS all can be implemented.
< >
Showing 1-9 of 9 comments
Per page: 1530 50