Days Gone

Days Gone

View Stats:
Yama May 18, 2021 @ 11:14am
FOV
Anyone else feel the max FOV is still too close, mainly when sprinting? If anyone sees any mods pop up please toss them here. The camera shake doesn't help either.
< >
Showing 1-15 of 19 comments
virwus May 19, 2021 @ 4:23pm 
Yes, I feel that FOV is still too close. You can try CheatEngine form this site: pcgamingwiki.com/wiki/Days_Gone. But this is new game and probably someone will find better solution to change the FOV.
AussiePatriot May 19, 2021 @ 4:36pm 
Originally posted by Yama:
Anyone else feel the max FOV is still too close, mainly when sprinting? If anyone sees any mods pop up please toss them here. The camera shake doesn't help either.

Not at all. I praise the FOV option in this game and feel its quite adequate.
Yama May 19, 2021 @ 4:46pm 
Originally posted by AussiePatriot:
Originally posted by Yama:
Anyone else feel the max FOV is still too close, mainly when sprinting? If anyone sees any mods pop up please toss them here. The camera shake doesn't help either.

Not at all. I praise the FOV option in this game and feel its quite adequate.
It uses vertical FOV not horizontal and I’m on 21:9 UW so that’s likely why it isn’t enough for me.

When you enter camera mode and go to 100 FOV that’s in line with most games options and what I expected.
virwus May 20, 2021 @ 2:46am 
Originally posted by Yama:
Originally posted by AussiePatriot:

Not at all. I praise the FOV option in this game and feel its quite adequate.
It uses vertical FOV not horizontal and I’m on 21:9 UW so that’s likely why it isn’t enough for me.

When you enter camera mode and go to 100 FOV that’s in line with most games options and what I expected.

Nobody is equal, I also use wider resolutions and prefer wider FOVs (my best settings is 120 horizontal or 89 vertical). This game have quite acceptable and playable FOV, but game character is too close).

Back to the settings I have found variable in config file for FOV but unfortunately changing it do nothing - developers somehow locked it. Here is the path:
%LOCALAPPDATA%\BendGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini
FOV=100.000000 - changing it to bigger values do nothing and setting is changed to old value after running the game.

Please let me know if you find any solution for FOV changing.
WolfishMeat7 May 20, 2021 @ 4:57am 
it's set to 77 on console
Yama May 20, 2021 @ 2:29pm 
Originally posted by virwus:
Originally posted by Yama:
It uses vertical FOV not horizontal and I’m on 21:9 UW so that’s likely why it isn’t enough for me.

When you enter camera mode and go to 100 FOV that’s in line with most games options and what I expected.

Nobody is equal, I also use wider resolutions and prefer wider FOVs (my best settings is 120 horizontal or 89 vertical). This game have quite acceptable and playable FOV, but game character is too close).

Back to the settings I have found variable in config file for FOV but unfortunately changing it do nothing - developers somehow locked it. Here is the path:
%LOCALAPPDATA%\BendGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini
FOV=100.000000 - changing it to bigger values do nothing and setting is changed to old value after running the game.

Please let me know if you find any solution for FOV changing.
You can find the CE file to use on PCGamingWiki. I'd prefer not to use CE, but it does work. Here's to hoping someone makes a small app for it.
Milkdust May 20, 2021 @ 2:33pm 
It's workable, but the FoV adjustment doesn't seem to do very much.

By comparison, Horizon Zero Dawn's FoV slider has real, noticeable impact.
virwus May 20, 2021 @ 4:06pm 
Originally posted by Sleezure:
It's workable, but the FoV adjustment doesn't seem to do very much.

By comparison, Horizon Zero Dawn's FoV slider has real, noticeable impact.

Exactly, Horizon's FOV is perfect with max value, the same in AC Odyssey or Red Dead Redemption 2. In Days Gone maybe it changing a little using slider by still main character is too close. Developers should add higher values to slider or at least unlock changes in config files.
virwus May 20, 2021 @ 4:10pm 
Originally posted by Yama:
Originally posted by virwus:

Nobody is equal, I also use wider resolutions and prefer wider FOVs (my best settings is 120 horizontal or 89 vertical). This game have quite acceptable and playable FOV, but game character is too close).

Back to the settings I have found variable in config file for FOV but unfortunately changing it do nothing - developers somehow locked it. Here is the path:
%LOCALAPPDATA%\BendGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini
FOV=100.000000 - changing it to bigger values do nothing and setting is changed to old value after running the game.

Please let me know if you find any solution for FOV changing.
You can find the CE file to use on PCGamingWiki. I'd prefer not to use CE, but it does work. Here's to hoping someone makes a small app for it.

Yea, I wrote you about CE file few post earlier but I do not like using CheatEngine. The game using Unreal Engine 4 so I am sure that someone will find better solution without hacking a memory.
AussiePatriot May 20, 2021 @ 4:12pm 
Originally posted by virwus:
Originally posted by Sleezure:
It's workable, but the FoV adjustment doesn't seem to do very much.

By comparison, Horizon Zero Dawn's FoV slider has real, noticeable impact.

Exactly, Horizon's FOV is perfect with max value, the same in AC Odyssey or Red Dead Redemption 2. In Days Gone maybe it changing a little using slider by still main character is too close. Developers should add higher values to slider or at least unlock changes in config files.


No way was the FOV slider perfect at max value in RDR2 if you were using first person. I had to use the FOV mod to get it at something playable
Last edited by AussiePatriot; May 20, 2021 @ 4:12pm
virwus May 20, 2021 @ 4:15pm 
Originally posted by AussiePatriot:
Originally posted by virwus:

Exactly, Horizon's FOV is perfect with max value, the same in AC Odyssey or Red Dead Redemption 2. In Days Gone maybe it changing a little using slider by still main character is too close. Developers should add higher values to slider or at least unlock changes in config files.


No way was the FOV slider perfect at max value in RDR2 if you were using first person. I had to use the FOV mod to get it at something playable

Perfect for TPP, yes FOV in RDR2 using first person without MOD is unplayable...but third person is perfect for me with max value.
virwus May 22, 2021 @ 4:21am 
I have tested CheatEngine table and found that FOV 100 in this game is not in degrees. Perfect FOV for me using CT is 150 value which looks like 120 degrees. Unfortunately after changing the FOV few elements are broken: interface like inventory, skills or journal especially map which is unplayable and completely broken. It affects also cinematic so finally I do not use CT anymore. Waiting for better solution to change the FOV without described issues...
AussiePatriot May 22, 2021 @ 5:55am 
What monitor/ratios are you guys playing at? Im just using a 1440p 16:9 monitor and have honestly found no issue at all with the FOV. Especially considering the game is third person so having a FOV slider at all is as rare as it comes for this type of game.

Dont get me wrong I totally commend the developers putting in the slider, and 9/10 times I need to adjust/make bigger the FOV in almost every FPS game, but cant ever remember having issue with a third person game.
Yeah, I would have liked a 110 or 120 option.
karcyon May 31, 2021 @ 11:56pm 
Originally posted by virwus:
Yes, I feel that FOV is still too close. You can try CheatEngine form this site: pcgamingwiki.com/wiki/Days_Gone. But this is new game and probably someone will find better solution to change the FOV.
This doesn't seem to work for me. Clicking the "Disable Field of View Overwriting" does nothing.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: May 18, 2021 @ 11:14am
Posts: 19