Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
But there is Nexus Mods and it's Days Gone mods, at https://www.nexusmods.com/daysgone
If you have made a/some mods for DG, I think you can submit them to Nexus Mods, for inclusion on their mods pages.
There appears to be duplicate mods, from different people on that site, it seems likely that different modders came to the same idea about a mod they would like, so figured out a way to do it and submitted their mod.
I wouldn't know where to start, adding mods to a game isn't something I've done, yet. Let alone designing and writing the code for a mod, if that's what you do.
Mods are incredibly easy to add manually, each mod instructs you what to do... which after changing the name of a file, its just a matter of downloading the mod and dropping it into the paks folder which you'll see if you follow the instructions the modders give.
Its fool proof dude, its really simple just take your time
A couple of simple steps, create a Paks folder in
And rename the sfpaks folder located in
To something else, the name doesn't matter.
Then the majority of mods you download will just be .pak files which go into the Paks folder you created in the first step.