Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If it's alrready in the code base, it should be easy to make it similar.
Similar thoughts on Souls game. Yet, I find games like Outward, Remnant 1+2, Warframe, better to play on K+M. PS: Days Gone is technically a Soulslike. heheheeueheheueheueue
I wonder if the difference for me is if precision aiming isn't a focal point or not. If it isn't, I'm good with using a controller. If aiming really matters at all, gotta go with K+M. Granted for a good portion of Days Gone, aiming was pretty important. Difference between a 1shot kill with a silencer or alerting the whole marauder camp or taking multiple mags is pretty big (survival 2 first play through). The stealth mechanics allow you to play it pretty slowly, though, which favors a controller. Unsure. Maybe I should give it a shot with K+M and see how it plays.
I found this super annoying to get used to