Days Gone

Days Gone

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cravnmore Mar 11, 2024 @ 6:26am
This game was profitable
It is weird to see people say things like this game wasn't profitable as the reason it didn't get a sequel. It was the bad press and reviews at launch were most likely the bigger factor at play.

The game by 2022 (the Sony leaks that dealt with fiscal year 2021) showed this game sold 7.3 million PS4 units and earned $265 million. That does not include PS5 or PC. It also did well when it launched (Bend Studios best selling game and one of Sony Publishing best selling for its release).

For 2019 it was in the top 20 best selling and really one of the few new IPs on the chart
https://venturebeat.com/games/20-best-selling-games-of-2019/
Last edited by cravnmore; Mar 11, 2024 @ 6:33am
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Showing 1-15 of 16 comments
BioFringe Mar 11, 2024 @ 9:11am 
It was the lead dev that said, at the time, that the game wasn't profitable enough for Sony to greenlight the sequel. He then went on to blame the fans for buying the game on sale. That is probably what others are referring to.
cravnmore Mar 11, 2024 @ 9:23am 
Originally posted by BioFringe:
It was the lead dev that said, at the time, that the game wasn't profitable enough for Sony to greenlight the sequel. He then went on to blame the fans for buying the game on sale. That is probably what others are referring to.
Understandable as Garvin said that because Sony was probably gaslighting him like Jeff Ross talked about. Ross estimated the game sales to be about 8million and corporate media basically hit back saying his estimate was way off and the game didn't sell. The leak comes out and turns out Ross was spittin truth.
BioFringe Mar 11, 2024 @ 9:52am 
If I had to guess, and this is only a guess, I would venture to say that someone at Sony didn't like the Days Gone team and the money was just an excuse to get rid of them. Reading some of the dev comments from back in the day it's not too hard to imagine.

And just to be clear...I agree with you.
Last edited by BioFringe; Mar 11, 2024 @ 9:53am
cravnmore Mar 11, 2024 @ 2:50pm 
Originally posted by BioFringe:
If I had to guess, and this is only a guess, I would venture to say that someone at Sony didn't like the Days Gone team and the money was just an excuse to get rid of them. Reading some of the dev comments from back in the day it's not too hard to imagine.

And just to be clear...I agree with you.
Ya I hope it is just that and not because the game didn't give enough corporate ESG / DEI / Intersectionality points.
dprog1995 Mar 13, 2024 @ 4:47am 
Sadly, we don't know how much money they actually spent on making this game+marketing.

It also didn't help that the game went "over-budget" since it was delayed from 2018 to 2019 and after that Bend had to spend money and time on fixing the bugs.(I also don't think the project lead handled the situation well since he attacked the fans and sony)

The days when we called a game successful because it has sold millions of copies is sadly over. It is much more important to actually see how much money they made since majority of sold copies these days are discounted copies.
kingfish_ak Mar 13, 2024 @ 8:12am 
they wasted money on marketing.
sony needs to learn to stop that...
cravnmore Mar 13, 2024 @ 11:14am 
Originally posted by dprog1995:
Sadly, we don't know how much money they actually spent on making this game+marketing.

It also didn't help that the game went "over-budget" since it was delayed from 2018 to 2019 and after that Bend had to spend money and time on fixing the bugs.(I also don't think the project lead handled the situation well since he attacked the fans and sony)

The days when we called a game successful because it has sold millions of copies is sadly over. It is much more important to actually see how much money they made since majority of sold copies these days are discounted copies.
They def doubled their money. The highest estimates I have seen for the production /marketing budget was around $100million

The fact that Bend Studio didn't lay anyone off and in fact is hiring while its works on its new IP that will incorporate lots of things from Days Gone it is safe to say it has been profitable. If it wasn't then like any studio that produces a flop it would downsize especially considering Bend only escalated hiring employees for Days Gone.
Last edited by cravnmore; Mar 13, 2024 @ 11:20am
Lord Farquad Mar 13, 2024 @ 6:47pm 
Did you really make this post because i said the dev wont make a sequel because people bought the game on sales? The dev was greedy. Everyone knows it made good money. No one claimed otherwise.
cravnmore Mar 14, 2024 @ 2:18am 
Originally posted by Lord Cumquad:
Did you really make this post because i said the dev wont make a sequel because people bought the game on sales? The dev was greedy. Everyone knows it made good money. No one claimed otherwise.
I made this post because I have had this discussion with several people about the game not being profitable as the reason it didn't get the sequel.

At the time Garvin was most likely gaslit by local Sony management thinking the game wasn't profitable hence he said people need to buy not on sale. Jeff Ross talked about how the management acted like the game was a big disappointment and didn't sell.
Last edited by cravnmore; Mar 14, 2024 @ 2:18am
Lord Farquad Mar 15, 2024 @ 12:36am 
Originally posted by cravnmore:
Originally posted by Lord Cumquad:
Did you really make this post because i said the dev wont make a sequel because people bought the game on sales? The dev was greedy. Everyone knows it made good money. No one claimed otherwise.
I made this post because I have had this discussion with several people about the game not being profitable as the reason it didn't get the sequel.

At the time Garvin was most likely gaslit by local Sony management thinking the game wasn't profitable hence he said people need to buy not on sale. Jeff Ross talked about how the management acted like the game was a big disappointment and didn't sell.
He was not gaslit. He knew it sold well. He was just a greedy ♥♥♥♥♥♥♥
"if you love the game, don't ♥♥♥♥♥♥♥ buy it on sale"
Literally just google the situation.
Last edited by Lord Farquad; Mar 15, 2024 @ 12:38am
cravnmore Mar 15, 2024 @ 2:04am 
Originally posted by Lord Cumquad:
Originally posted by cravnmore:
I made this post because I have had this discussion with several people about the game not being profitable as the reason it didn't get the sequel.

At the time Garvin was most likely gaslit by local Sony management thinking the game wasn't profitable hence he said people need to buy not on sale. Jeff Ross talked about how the management acted like the game was a big disappointment and didn't sell.
He was not gaslit. He knew it sold well. He was just a greedy ♥♥♥♥♥♥♥
"if you love the game, don't ♥♥♥♥♥♥♥ buy it on sale"
Literally just google the situation.
Garvin was responding to why the game didn't get a sequel. This was back in 2021. Jeff Ross talked about the gaslighting from Sony management in 2022 referring to the same time period. Even when Jeff was talking about how the game sold about 8 million copies corporate media was coming out with articles saying it didn't sell that well. Only when the leak came out did we see Jeff was speaking the truth.
Lord Farquad Mar 15, 2024 @ 7:15am 
Originally posted by cravnmore:
Originally posted by Lord Cumquad:
He was not gaslit. He knew it sold well. He was just a greedy ♥♥♥♥♥♥♥
"if you love the game, don't ♥♥♥♥♥♥♥ buy it on sale"
Literally just google the situation.
Garvin was responding to why the game didn't get a sequel. This was back in 2021. Jeff Ross talked about the gaslighting from Sony management in 2022 referring to the same time period. Even when Jeff was talking about how the game sold about 8 million copies corporate media was coming out with articles saying it didn't sell that well. Only when the leak came out did we see Jeff was speaking the truth.
Once again. He was not gaslit. He was literally only greedy.
cravnmore Mar 15, 2024 @ 9:09am 
Originally posted by Lord Cumquad:
Originally posted by cravnmore:
Garvin was responding to why the game didn't get a sequel. This was back in 2021. Jeff Ross talked about the gaslighting from Sony management in 2022 referring to the same time period. Even when Jeff was talking about how the game sold about 8 million copies corporate media was coming out with articles saying it didn't sell that well. Only when the leak came out did we see Jeff was speaking the truth.
Once again. He was not gaslit. He was literally only greedy.
Why say he was greedy when all he did was explain the economics of video games and subsequent sequels?
Last edited by cravnmore; Mar 15, 2024 @ 12:53pm
Sabamika Feb 13 @ 12:35pm 
Blame Sony.
They're the ones calling it a flop. Also didn't help the game released in a poorly optimized state and took months to get working properly.
So by the time you add in development costs, advertisement costs and the costs of fixing what should have been in proper working order on launch, the game didn't actually make any profit.
Also we get it, you're a Day's Gone fan. But please play anything else. Because your ride or die is a generic post apocalypse zombie/infected game with cringe dialog.
R.J_Sins Feb 13 @ 4:04pm 
Originally posted by Sabamika:
Blame Sony.
They're the ones calling it a flop. Also didn't help the game released in a poorly optimized state and took months to get working properly.
So by the time you add in development costs, advertisement costs and the costs of fixing what should have been in proper working order on launch, the game didn't actually make any profit.
Also we get it, you're a Day's Gone fan. But please play anything else. Because your ride or die is a generic post apocalypse zombie/infected game with cringe dialog.

You're replying to a year old post, with misinformation might I add. Of course the game made profit, Sony released that information and admitted it was a financial success. Tell us you know nothing about business and statistics, without telling us.
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Date Posted: Mar 11, 2024 @ 6:26am
Posts: 16